(On Hold) Rework Properties UI Editor #159
@ -1476,6 +1476,9 @@ class CloudRig_UIElement(PropertyGroup):
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def parent(self, value: 'CloudRig_UIElement'):
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if not value:
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self.parent_index = -1
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elif self == value:
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# Trying to set self as parent, just ignore and move on.
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return
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else:
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self.parent_index = value.index
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@ -1619,6 +1622,12 @@ class CloudRig_UIElement(PropertyGroup):
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return False
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def copy_from(self, other):
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for prop_name in self.bl_rna.properties.keys():
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if prop_name == 'rna_type':
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continue
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setattr(self, prop_name, getattr(other, prop_name))
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def draw_ui_recursive(self, context, layouts):
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if not self.should_draw or not layouts:
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return
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@ -1664,6 +1673,9 @@ class CloudRig_UIElement(PropertyGroup):
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layouts[-1].separator()
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if self.rig.cloudrig.ui_edit_mode:
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remove_op_ui.operator(
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'object.cloudrig_ui_element_edit', text="", icon='GREASEPENCIL'
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).element_index = self.index
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remove_op_ui.operator(
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'object.cloudrig_ui_element_remove', text="", icon='X'
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).element_index = self.index
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@ -14,15 +14,14 @@ import bpy, json
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def draw_ui_editing(context, layout, ui_element, operator):
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layout.prop(operator, 'element_type', expand=True)
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draw_parent_picking(context, layout, ui_element, operator)
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if operator.element_type == 'PROPERTY':
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draw_prop_editing(context, layout, ui_element, operator)
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if operator.element_type == 'OPERATOR':
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elif operator.element_type == 'OPERATOR':
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draw_op_editing(context, layout, ui_element, operator)
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else:
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layout.prop(ui_element, 'display_name')
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# debug
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# layout.prop(ui_element, 'prop_owner_path')
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@ -174,9 +173,12 @@ def update_property_selector(self, context):
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class UIElementAddMixin:
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def update_parent_element(self, context):
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ui_element = get_new_ui_element(context)
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ui_element.parent_index = context.scene.cloudrig_ui_parent_selector[
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self.parent_element
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].index
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if self.parent_element:
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ui_element.parent_index = context.scene.cloudrig_ui_parent_selector[
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self.parent_element
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].index
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else:
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ui_element.parent_index = -1
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parent_element: StringProperty(
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name="Parent Element",
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@ -283,44 +285,7 @@ class UIElementAddMixin:
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return False
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return True
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def invoke(self, context, _event):
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update_parent_selector(context)
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if not context.scene.cloudrig_ui_parent_selector:
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self.create_new_ui = True
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self.ui_element = get_new_ui_element(context)
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self.ui_element.reset()
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self.temp_kmi = context.window_manager.keyconfigs.default.keymaps[
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'Info'
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].keymap_items.new('', 'NUMPAD_5', 'PRESS')
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if self.ui_element.bl_idname:
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self.temp_kmi.idname = self.ui_element.bl_idname
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if self.ui_element.op_kwargs:
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op_props = self.temp_kmi.properties
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feed_op_props(op_props, self.ui_element.op_kwargs)
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return context.window_manager.invoke_props_dialog(self, width=500)
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def draw(self, context):
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layout = self.layout
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layout.use_property_decorate = False
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layout.use_property_split = True
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draw_ui_editing(context, layout, self.ui_element, self)
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class CLOUDRIG_OT_ui_element_add(UIElementAddMixin, Operator):
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"""Add UI Element"""
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bl_idname = "object.cloudrig_ui_element_add"
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bl_label = "Add UI Element"
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bl_options = {'INTERNAL', 'REGISTER', 'UNDO'}
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def execute(self, context):
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rig = find_cloudrig(context)
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temp_ui_element = get_new_ui_element(context)
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def ensure_parent_elements(self, rig, ui_element):
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parent = None
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if self.create_new_ui:
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if self.new_panel_name:
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@ -337,22 +302,61 @@ class CLOUDRIG_OT_ui_element_add(UIElementAddMixin, Operator):
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row = rig.cloudrig_ui.add()
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row.parent = parent
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row.element_type = 'ROW'
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row.display_name = self.new_row_name or temp_ui_element.prop_name
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row.display_name = self.new_row_name or ui_element.prop_name
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parent = row
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return parent
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def init_temp_kmi(self, context):
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self.temp_kmi = context.window_manager.keyconfigs.default.keymaps[
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'Info'
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].keymap_items.new('', 'NUMPAD_5', 'PRESS')
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if self.temp_element.bl_idname:
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self.temp_kmi.idname = self.temp_element.bl_idname
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if self.temp_element.op_kwargs:
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op_props = self.temp_kmi.properties
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feed_op_props(op_props, self.temp_element.op_kwargs)
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class CLOUDRIG_OT_ui_element_add(UIElementAddMixin, Operator):
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"""Add UI Element"""
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bl_idname = "object.cloudrig_ui_element_add"
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bl_label = "Add UI Element"
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bl_options = {'INTERNAL', 'REGISTER', 'UNDO'}
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def invoke(self, context, _event):
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update_parent_selector(context)
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if not context.scene.cloudrig_ui_parent_selector:
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self.create_new_ui = True
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self.temp_element = get_new_ui_element(context)
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self.temp_element.reset()
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self.init_temp_kmi(context)
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return context.window_manager.invoke_props_dialog(self, width=500)
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def draw(self, context):
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layout = self.layout
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layout.use_property_decorate = False
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layout.use_property_split = True
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layout.prop(self, 'element_type', expand=True)
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draw_ui_editing(context, layout, self.temp_element, self)
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def execute(self, context):
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rig = find_cloudrig(context)
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temp_ui_element = get_new_ui_element(context)
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new_ui_element = rig.cloudrig_ui.add()
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new_ui_element.copy_from(temp_ui_element)
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for prop_name in new_ui_element.bl_rna.properties.keys():
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if prop_name == 'rna_type':
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continue
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setattr(new_ui_element, prop_name, getattr(temp_ui_element, prop_name))
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parent = self.ensure_parent_elements(rig, temp_ui_element)
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if parent:
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new_ui_element.parent = parent
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new_ui_element.element_type = self.element_type
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if self.element_type == 'OPERATOR':
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new_ui_element.bl_idname = self.temp_kmi.idname
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# NOTE: The op kwargs have been fed to the UIElement in draw_op_editing().
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wipe_parent_selector(context)
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del rig['cloudrig_ui_new_element']
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@ -368,17 +372,59 @@ class CLOUDRIG_OT_ui_element_edit(UIElementAddMixin, Operator):
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bl_options = {'INTERNAL', 'REGISTER', 'UNDO'}
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element_index: IntProperty()
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element_type: StringProperty()
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def invoke(self, context, _event):
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rig = find_cloudrig(context)
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self.temp_element = get_new_ui_element(context)
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self.temp_element.reset()
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elem_to_edit = rig.cloudrig_ui[self.element_index]
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self.temp_element.copy_from(elem_to_edit)
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if self.temp_element.element_type in {'PROPERTY', 'OPERATOR'}:
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self.element_type = self.temp_element.element_type
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else:
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self.element_type = ""
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self.init_temp_kmi(context)
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prop_owner = self.temp_element.prop_owner
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if type(prop_owner) == PoseBone:
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self.prop_owner_type = 'BONE'
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self.prop_bone = prop_owner.name
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elif type(prop_owner) == BoneCollection:
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self.prop_owner_type = 'COLLECTION'
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self.prop_coll = prop_owner.name
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else:
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self.prop_owner_type = 'DATA_PATH'
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if self.temp_element.parent_index > -1:
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self.parent_element = rig.cloudrig_ui[self.temp_element.parent_index].identifier
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else:
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self.parent_element = ""
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self.prop_data_path = self.temp_element.prop_owner_path
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return context.window_manager.invoke_props_dialog(self, width=500)
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def draw(self, context):
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layout = self.layout
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layout.use_property_decorate = False
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layout.use_property_split = True
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draw_ui_editing(context, layout, self.temp_element, self)
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def execute(self, context):
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rig = find_cloudrig(context)
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elem_to_edit = rig.cloudrig_ui[self.element_index]
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draw_ui_editing(context, layout, elem_to_edit, self)
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elem_to_edit.copy_from(self.temp_element)
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if self.element_type == 'OPERATOR':
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elem_to_edit.bl_idname = self.temp_kmi.idname
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# NOTE: The op kwargs have been fed to the UIElement in draw_op_editing().
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return {'FINISHED'}
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class CLOUDRIG_OT_ui_element_remove(Operator):
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"""Remove this UI element.\n\n""" """Ctrl: Do not remove children"""
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Loading…
Reference in New Issue
Block a user