MichailSoluyanov
MichailSoluyanov opened issue blender/blender#121134 2024-04-26 16:45:49 +02:00
Proportional editing for bones doesn't work
MichailSoluyanov opened issue blender/blender#119861 2024-03-25 06:52:35 +01:00
Broken background in compozitor window
MichailSoluyanov closed issue blender/blender#118128 2024-02-13 11:35:10 +01:00
Surface deform doesn't work in library override after reloading file with developers extras enabled.
MichailSoluyanov commented on issue blender/blender#118128 2024-02-13 11:35:06 +01:00
Surface deform doesn't work in library override after reloading file with developers extras enabled.

Yep, seems to be my fault, Everything is disabled.

MichailSoluyanov commented on issue blender/blender#118128 2024-02-13 11:13:54 +01:00
Surface deform doesn't work in library override after reloading file with developers extras enabled.

Hm. Seems to be factory settings solves issue, didn't expect that at all.

Should be not an easy task to find that causes this.

MichailSoluyanov commented on issue blender/blender#118128 2024-02-12 12:33:50 +01:00
Surface deform doesn't work in library override after reloading file with developers extras enabled.

Broken between 3.5 and 3.6.

Files for testing in older versions of Blender: lib3.3.blend [test cube 3.3..blend](/attachments/9483f369-b5c…

MichailSoluyanov opened issue blender/blender#118128 2024-02-12 10:10:14 +01:00
Surface deform doesn't work in library override after reloading file.
MichailSoluyanov opened issue blender/blender#113130 2023-10-01 23:10:06 +02:00
Snap settings in timeline window do not propagate to new version
MichailSoluyanov commented on pull request blender/blender#110855 2023-09-19 22:37:31 +02:00
UI: support searching in menus

I want to add a suggestion for this. I like to search to be language independent. It would be great if it will search correctly even If I forgot to change language of keyboard input. Look how…

MichailSoluyanov commented on issue blender/blender#109432 2023-08-15 14:36:41 +02:00
Regression: Selection Fails to Highlight in Edit Mode (with restposition and modifier/shapekey displayed in editmode), also crash switching to wireframe or x-ray

But this bug creates stable reproducible crash which is in LTS and only in LTS. Shouldn't blender/blender#107190 be reverted then?

MichailSoluyanov opened issue blender/blender#111131 2023-08-15 10:32:52 +02:00
Unwrap broken
MichailSoluyanov commented on issue blender/blender#109432 2023-08-14 23:33:09 +02:00
Regression: Selection Fails to Highlight in Edit Mode (with restposition and modifier/shapekey displayed in editmode), also crash switching to wireframe or x-ray

I am just curious why fix goes to 4.0, but not in LTS? Isn't that it should be more stable than regular?

MichailSoluyanov opened issue blender/blender#111092 2023-08-13 18:55:31 +02:00
Segmentation fault then trying to select vertex in wireframe shading with on cage enabled
MichailSoluyanov opened issue blender/blender#111090 2023-08-13 17:37:15 +02:00
Selection is broken in edit mode with on cage enabled when using armature modifier
MichailSoluyanov opened issue blender/blender#109284 2023-06-23 12:22:56 +02:00
Workbench render settings displays incorrectly in info window and python tooltips.
MichailSoluyanov opened issue blender/blender#107805 2023-05-10 11:03:12 +02:00
Wrong context override crashes Blender
MichailSoluyanov opened issue blender/blender#105339 2023-03-01 13:10:44 +01:00
Selecting points and strokes with shift inside GP object toggles selection of object itself
MichailSoluyanov opened issue blender/blender#105320 2023-02-28 23:26:31 +01:00
Grease pencil set origin fails then object has transforms
MichailSoluyanov commented on issue blender/blender#105045 2023-02-22 18:20:27 +01:00
Color managment applyed twice when render from viewport

Then color management is set to default, not filmic, images are identical