Miro Horváth MiroHorvath
Miro Horváth opened issue blender/blender#110010 2023-07-12 14:28:05 +02:00
Color Attribute doesn't work in Solid shading mode in some cases
Miro Horváth commented on issue blender/blender#108901 2023-06-19 11:45:35 +02:00
Points not rendered when indices are higher than 67.5 million(roughly)

@MiroHorvath I didn't mean this as a solution in geometry nodes. It appears to be primarily an OpenGL problem with limited buffer sizes. If you push it too far you'll hit a memory limit in GN as…

Miro Horváth commented on issue blender/blender#108901 2023-06-19 11:30:39 +02:00
Points not rendered when indices are higher than 67.5 million(roughly)

Hi @LukasTonne , while it's not a problem to split point clouds before they reach some limit, Viewer node can be active only on one object at the time(only one object would be colored). ![image](/…

Miro Horváth commented on issue blender/blender#108901 2023-06-12 17:04:55 +02:00
Points not rendered when indices are higher than 67.5 million(roughly)

Jeroen asked me to add also system-info.txt

Miro Horváth opened issue blender/blender#108901 2023-06-12 16:53:23 +02:00
Points not rendered when indices are higher than 67.5 million(roughly)