Hallam Roberts MysteryPancake
Hallam Roberts pushed to matrixmath2 at MysteryPancake/blender 2024-05-17 19:55:06 +02:00
a748a60618 update year
95334ad885 Update BKE_node.hh
d24efb5f96 Merge branch 'main' into matrixmath2
e63fef6162 Fix: EEVEE-Legacy: Broken Specular BSDF
b76960673f Fix: DRW: Thread safety in pointcloud IBO builder
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Hallam Roberts commented on pull request blender/blender#109518 2024-05-14 14:23:33 +02:00
USD IO: Generic Attributes Support

It seems when importing a USD curve (for example a NURBS curve), no attributes are read. It's a shame since most hair is exported as curves

Hallam Roberts deleted branch matrixmath from MysteryPancake/blender 2024-05-11 11:55:41 +02:00
Hallam Roberts commented on pull request blender/blender#121440 2024-05-07 14:40:16 +02:00
Geometry Nodes: Add matrix math node

Made a separate node version in a different commit, #121519

Hallam Roberts created pull request blender/blender#121519 2024-05-07 14:39:48 +02:00
Geometry Nodes: More matrix operations
Hallam Roberts created branch matrixmath2 in MysteryPancake/blender 2024-05-07 14:37:17 +02:00
Hallam Roberts pushed to matrixmath2 at MysteryPancake/blender 2024-05-07 14:37:17 +02:00
1380b50839 Update CMakeLists.txt
193dff38b3 Merge branch 'main' into matrixmath2
454cfc42c3 add matrix math nodes, separated
26c93c8359 Cycles: Enable OIDN 2.3 lazy device module loading
afa828ffca VSE: Various refactorings
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Hallam Roberts closed pull request blender/blender#121440 2024-05-07 13:44:44 +02:00
Geometry Nodes: Add matrix math node
Hallam Roberts commented on issue blender/blender#109965 2024-05-07 10:19:24 +02:00
Rotation Nodes Design / Splitting Nodes

I saw Jacques mentioned this too. I like the idea since it reduces the redundancy a bit, though some operations like cross product only work on vectors.

(Also on an unrelated note, I wonder if…

Hallam Roberts commented on issue blender/blender#109965 2024-05-07 01:25:08 +02:00
Rotation Nodes Design / Splitting Nodes

In most node-based software (especially with thousands of nodes), it's common to prefer the search bar to find nodes. Ideally the search bar would display node subclasses separately. For example…

Hallam Roberts commented on pull request blender/blender#121440 2024-05-07 01:11:51 +02:00
Geometry Nodes: Add matrix math node

In that case, what is your opinion on Add, Subtract, Scale, Normalize, Determinant and Adjoint? Should any of them be worth adding as separate nodes?

@HooglyBoogly

Hallam Roberts pushed to matrixmath at MysteryPancake/blender 2024-05-05 14:25:19 +02:00
0dcebb87c3 add scale option
Hallam Roberts commented on pull request blender/blender#121440 2024-05-05 13:42:04 +02:00
Geometry Nodes: Add matrix math node

The "Transform Point", "Transform Direction" and "Project Point" nodes involve matrix math too, but since they involve 3D vectors I don't mind keeping them separate. This node is really just meant…

Hallam Roberts pushed to matrixmath at MysteryPancake/blender 2024-05-05 13:36:06 +02:00
86ef2c46a6 Add 'subtract', 'add' operations
Hallam Roberts created pull request blender/blender#121440 2024-05-05 13:04:16 +02:00
Geometry Nodes: Add matrix math node
Hallam Roberts pushed to matrixmath at MysteryPancake/blender 2024-05-05 12:59:52 +02:00
53820fc36e Add matrix math node
18600e430c Geometry Nodes: show correct type in menu socket tooltips
a7cae51cf7 Cleanup: quite gcc array-bounds warning
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Hallam Roberts created branch matrixmath in MysteryPancake/blender 2024-05-05 12:59:52 +02:00
Hallam Roberts pushed to finaluvs at MysteryPancake/blender 2024-05-04 14:46:22 +02:00
5f31f470e4 Merge branch 'finaluvs' of projects.blender.org:MysteryPancake/blender into finaluvs
67a0d0caa4 Merge branch 'main' into finaluvs
4bb77d5f57 Update bmo_primitive.cc
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Hallam Roberts commented on pull request blender/blender#106652 2024-05-04 13:46:07 +02:00
Modeling: Fix Suzanne's UV map

Finally got around to this again, see #121422

Hallam Roberts pushed to finaluvs at MysteryPancake/blender 2024-05-04 13:42:25 +02:00
2bb41ed0a0 Merge branch 'main' into finaluvs
3be6dbb02a Fix #121366: Invalid mat_nr after exact boolean
7ec4218d1d Fix #121296: Surface Deform node-group not marked as modifier
c34a1b5c47 Cleanup: use return instead of an argument for PyC_MainModule_Backup
cdf15010c0 Cleanup: de-duplicate logic to evaluate Python expressions
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