Hallam Roberts MysteryPancake
Hallam Roberts commented on pull request blender/blender#124412 2024-09-16 16:04:15 +02:00
UI: Frame Specific Axes

Updated with hopefully more descriptive tooltip

Hallam Roberts pushed to main at MysteryPancake/blender 2024-09-16 16:03:44 +02:00
a5d7684539 Fix: Small layout jumps of tool settings header in some paint modes
f8ff74f821 GPU: Update stubs of shader builder
e90a84469f EEVEE: Simplify barycentric_distances_get
9311a4c89c GPv3: Layers menu in topbar
a407186dbf GPU: Make shader cache clearing backend independent
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Hallam Roberts pushed to frame_toggle at MysteryPancake/blender 2024-09-16 16:03:38 +02:00
e2b22b20ab More descriptive tooltips
ed4d01ab1c Merge branch 'main' into frame_toggle
1c212c888b Merge branch 'main' into frame_toggle
a5d7684539 Fix: Small layout jumps of tool settings header in some paint modes
f8ff74f821 GPU: Update stubs of shader builder
Compare 2224 commits »
Hallam Roberts commented on pull request blender/blender#121977 2024-07-18 12:48:16 +02:00
WIP: Add "Estimate Transform" node

He doesn't actually use SVD in that video, just mentions it can be used to solve this problem quickly. SVD_m4 is over 400 lines of code in math_matrix_c, there's no way it could be made with a…

Hallam Roberts commented on pull request blender/blender#121977 2024-07-18 07:36:30 +02:00
WIP: Add "Estimate Transform" node

CGMatter made a video showing the use of SVD for this technique as well: https://www.youtube.com/watch?v=lbCHEHkyRts

It's generally a pretty useful operation

Hallam Roberts created pull request blender/blender#124412 2024-07-09 14:45:14 +02:00
Animation: Frame Specific Axes
Hallam Roberts created branch frame_toggle in MysteryPancake/blender 2024-07-09 14:23:48 +02:00
Hallam Roberts pushed to frame_toggle at MysteryPancake/blender 2024-07-09 14:23:48 +02:00
2a6fc5e302 frame specific axes
3f0aabbec6 Fix new/free mismatch with asset shelf duplication
1276680874 Anim: Action editor, show slot user count if not equal to 1
d44b96bf07 Merge branch 'blender-v4.2-release'
3a29e25d21 Extensions: expand on the error report when a repository is locked
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Hallam Roberts opened issue blender/blender#123430 2024-06-19 13:07:06 +02:00
Animated rig exports incorrectly (Alembic/USD)
Hallam Roberts commented on issue blender/blender#122625 2024-06-02 10:34:25 +02:00
Blender's Alembic and USD exporters fail to export correctly

This happens very frequently with all kinds of standard export file formats. It would be good to improve the exporters in general to make Blender more compatible with other software.

Hallam Roberts opened issue blender/blender#122625 2024-06-02 10:33:11 +02:00
Blender's Alembic and USD exporters fail to export correctly
Hallam Roberts commented on pull request blender/blender#121977 2024-05-20 15:53:12 +02:00
WIP: Add "Estimate Transform" node

Design-wise, I think this is solving a problem that's too high-level for a builtin node. I'd expect this sort of thing to be built with a node group somehow.

I think everything could work…

Hallam Roberts pushed to extracttransform at MysteryPancake/blender 2024-05-20 01:50:57 +02:00
428acdd8dc add translation only mode
Hallam Roberts pushed to extracttransform at MysteryPancake/blender 2024-05-19 15:16:26 +02:00
37d5d01ba9 Merge branch 'main' into extracttransform
d1782f13c8 Nodes: show extra info tooltip when hovering over text
71d5e49db8 Fix: EEVEE-Next: Nvidia shader compilation error
77d6d7e502 Cleanup: improve naming of node link flag
24873963a6 BLF: String length to cursor position, not INT_MAX
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Hallam Roberts created pull request blender/blender#121977 2024-05-19 15:07:58 +02:00
WIP: Add "Estimate Transform" node
Hallam Roberts pushed to extracttransform at MysteryPancake/blender 2024-05-19 14:55:44 +02:00
84143f8b79 Update node_geo_estimate_transform.cc
Hallam Roberts pushed to extracttransform at MysteryPancake/blender 2024-05-19 14:23:54 +02:00
641c3f1c92 estimate transform node, WIP
fd7b88a43b Fix: StudioLight: Alpha channel messing HDR values
733bd00432 glTF exporter: fix typo in Vertex Color Alpha management
ba36c69c9f Refactor: Add BLF Function to determine input selection boxes
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Hallam Roberts created branch extracttransform in MysteryPancake/blender 2024-05-19 14:23:54 +02:00
Hallam Roberts commented on pull request blender/blender#112471 2024-05-17 20:23:31 +02:00
UI: Rename RGB to Color

comparison between the 2 files (the old file is on a white background and the current file is on a black background) (on a black background the part begins line 3651)

These versioning files…

Hallam Roberts pushed to matrixmath2 at MysteryPancake/blender 2024-05-17 20:01:53 +02:00
1214d49b00 Merge branch 'main' into matrixmath2
31560ca26a Cleanup: Shorten & cleanup names in paint_mask.cc
1456dafa27 Windows: Use COM smart pointers in WASAPI plugin
e30893e3c2 Fix #121410: Break liboverride hierarchies on Scene IDs.
e85ef6add2 LibOverride: Refactor: de-duplicate 'is part of the hierarchy' checks.
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