UI: Rename RGB to Color #112471
No reviewers
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#112471
Loading…
Reference in New Issue
No description provided.
Delete Branch "(deleted):Rename_RGB_to_Color"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
This patch replaces RGB and RGBA with Color for Shader nodes and compositir as indicated in Pr D14202 and as requested in #96219.
@pioverfour
@brecht @HooglyBoogly @mod_moder
Rename RGB to Colorto UI :Rename RGB to ColorUI :Rename RGB to Colorto UI: Rename RGB to ColorHey, please, clear all unrelated changes from this PR, i did point only few examples.
@ -1,4 +1,4 @@
/* SPDX-FileCopyrightText: 2023 Blender Foundation
/* SPDX-FileCopyrightText: 2023 Blender Authors
.
@ -69,3 +69,3 @@
DefNode(ShaderNode, SH_NODE_BSDF_TRANSLUCENT, 0, "BSDF_TRANSLUCENT", BsdfTranslucent, "Translucent BSDF", "Lambertian diffuse transmission")
DefNode(ShaderNode, SH_NODE_BSDF_TRANSPARENT, 0, "BSDF_TRANSPARENT", BsdfTransparent, "Transparent BSDF", "Transparency without refraction, passing straight through the surface as if there were no geometry")
DefNode(ShaderNode, SH_NODE_BSDF_VELVET, 0, "BSDF_VELVET", BsdfVelvet, "Velvet BSDF", "Reflection for materials such as cloth.\nTypically mixed with other shaders (such as a Diffuse Shader) and is not particularly useful on its own")
DefNode(ShaderNode, SH_NODE_BSDF_SHEEN, def_sheen, "BSDF_SHEEN", BsdfSheen, "Sheen BSDF", "Reflection for materials such as cloth.\nTypically mixed with other shaders (such as a Diffuse Shader) and is not particularly useful on its own")
.
@ -266,3 +266,1 @@
DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "")
DefNode(FunctionNode, FN_NODE_COMBINE_COLOR, def_fn_combsep_color, "COMBINE_COLOR", CombineColor, "Combine Color", "")
DefNode(FunctionNode, FN_NODE_COMPARE, def_compare, "COMPARE", Compare, "Compare", "")
DefNode(FunctionNode, FN_NODE_ALIGN_EULER_TO_VECTOR, 0, "ALIGN_EULER_TO_VECTOR", AlignEulerToVector, "Align Euler to Vector", "")
.
@ -1,4 +1,4 @@
/* SPDX-FileCopyrightText: 2005 Blender Foundation
/* SPDX-FileCopyrightText: 2005 Blender Authors
.
@mod_moder should all the red parts on the NOD_static_types.h file be put back or not?
I strongly not sure if all of this changes is done by you, and that this related with
Color
name in just single line of whole file.indeed the modifications made and which you asked me to correct are not modifications which I carried out myself. However, I can correct them
I saw that in the D14202 there was a file versioning_300.cc which was modified I looked and the modifications are present not certain value in particular are not quite the same
comparison between the 2 files (the old file is on a white background and the current file is on a black background) (on a black background the part begins line 3651)
@mod_moder The changes you asked me for seem to pose a problem for the merge. I suggest simply correcting the Authors by replacing it with the Foundation and seeing.
Only blender organization members with write access can start builds. See documentation for details.
This is an API breaking change, and because of reasons discussed in #96219 we can not do this yet.
Since 4.0 is already getting close to release and a significant amount of work would be needed to do the refactoring, these breaking changes will be postponed to 5.0.
For reference, Gangneron asked me to delete his fork of Blender, cause he got server errors when updating/creating a PR. That's why this PR got auto closed.
Pull request closed