Anim: add iterator over Action Slot uses, with references
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Module
Animation & Rigging
Anim: add Action Slot selector to Action Constraint
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Module
Animation & Rigging
Anim: Merge Animation operator
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Module
Animation & Rigging
Anim: Option to stop playback of movies and image sequences
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Module
Animation & Rigging
Anim: Eyedropper for bone properties
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Module
Animation & Rigging
Anim: allow 'Push Down' on empty Action
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Animation & Rigging
WIP: Fix #119300: Bones in pose mode snap to the posed object
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Animation & Rigging
#119386
opened 2024-03-12 16:44:02 +01:00 by Germano Cavalcante
2 waiting reviews
3 conflicting files
#116227
opened 2023-12-15 17:53:46 +01:00 by Christoph Lendenfeld
Animation & Rigging
1 conflicting file
#115807
opened 2023-12-05 16:04:38 +01:00 by Daiki Hashimoto
Sculpt, Paint & Texture
2 approvals
1 change request
2 conflicting files
Anim: Align new bones with the world axes
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Module
Animation & Rigging
Status
Needs Information from User
#112639
opened 2023-09-20 20:36:44 +02:00 by Demeter Dzadik
4.0
2 waiting reviews
1 conflicting file
#112401
opened 2023-09-15 04:54:36 +02:00 by Germano Cavalcante
1 waiting review
2 conflicting files
#107937
opened 2023-05-15 08:10:52 +02:00 by YimingWu
Animation & Rigging
1 change request
2 conflicting files
Fix #104054: Symmetrize visible ebones when nothing selected
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Module
Animation & Rigging
#107902
opened 2023-05-13 01:13:11 +02:00 by Denys Hsu
Animation & Rigging
1 waiting review
1 conflicting file
WIP: Animation: New Channel Transformation for Pose mode
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Module
Animation & Rigging
#106230
opened 2023-03-28 17:07:20 +02:00 by Sybren A. Stüvel
Animation & Rigging
0 / 3
6 conflicting files