WIP: anim/armature-mode-spheres #106230

Draft
Sybren A. Stüvel wants to merge 2 commits from dr.sybren/blender:anim/armature-mode-spheres into main

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.

NOTE: This is a mixture of various branches, not meant for code review. It's here just to get a test build and allow people to toy around with the new armature draw mode.

A demo blend file is attached.

image

As discussed in #animation-module, a new armature drawing mode that only draws the bone head.

  • Update the position of bone names
  • Update drawing colour of the balls in edit mode, to indicate active vs selected
  • Set the size of the ball with a separate parameter, not the bone length

This PR also contains the code changes of #106232. Of course they are intended to be committed separately. When #106232 lands, I'll rebase this patch to only contain the relevant changes.

**NOTE:** This is a mixture of various branches, not meant for code review. It's here just to get a test build and allow people to toy around with the new armature draw mode. A demo blend file is attached. ![image](/attachments/04d73ba6-c342-4753-b8fe-97412d84cd65) As discussed in [#animation-module](https://blender.chat/channel/animation-module), a new armature drawing mode that only draws the bone head. - [ ] Update the position of bone names - [ ] Update drawing colour of the balls in edit mode, to indicate active vs selected - [ ] Set the size of the ball with a separate parameter, not the bone length This PR also contains the code changes of #106232. Of course they are intended to be committed separately. When #106232 lands, I'll rebase this patch to only contain the relevant changes.
Sybren A. Stüvel added 2 commits 2023-03-28 17:07:30 +02:00
Sybren A. Stüvel added the
Module
Animation & Rigging
label 2023-03-28 17:09:23 +02:00
Sybren A. Stüvel added this to the Animation & Rigging project 2023-03-28 17:09:28 +02:00
This pull request has changes conflicting with the target branch.
  • source/blender/blenkernel/BKE_armature.h
  • source/blender/blenkernel/intern/armature.c
  • source/blender/draw/engines/overlay/overlay_armature.cc
  • source/blender/draw/intern/draw_cache.c
  • source/blender/editors/armature/armature_select.c
  • source/blender/makesrna/intern/rna_armature.c

Checkout

From your project repository, check out a new branch and test the changes.
git fetch -u anim/armature-mode-spheres:dr.sybren-anim/armature-mode-spheres
git checkout dr.sybren-anim/armature-mode-spheres
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Reference: blender/blender#106230
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