Thomas Barlow Mysteryem
  • Joined on 2023-02-10
ed25adc3db Fix #109024: Off-by-1 in rna_access for non-array props without raw access
956d00e37a Cleanup: Return sculpt node automasking data by value
e5814ab201 Cleanup: Move majority of sculpt paint module to C++ namespaces
83810e28fc Cleanup: Sculpt explicitly retrieve mesh face visibility attribute
0137e5494a Fix #40009: Win32 Use Message Time for Events not Current Time
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8f9bcd9177 Fix #105045: Error importing PoseBone custom properties
Thomas Barlow created branch fix_105045_custom_props_import_pr in Mysteryem/blender-addons 2023-12-07 18:41:30 +01:00
Thomas Barlow pushed to main at Mysteryem/blender-addons 2023-12-07 18:24:29 +01:00
86bcdbd5c4 FBX IO: Update for new meshes being smooth by default
4eec817823 Fix: Use correct displacement_method property
dff97f88ed Fix #105040: Adjust Real Snow addon to Principled BSDF changes
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Thomas Barlow commented on issue blender/blender-addons#105045 2023-12-07 04:28:55 +01:00
Python error loading fbx file in new project

I can confirm. It's caused by 716702b97e, but that change might have identified an issue elsewhere with the attached file because the importer appears to have created bones for NurbsCurve models…

Thomas Barlow pushed to main at blender/blender-addons 2023-12-05 03:41:04 +01:00
86bcdbd5c4 FBX IO: Update for new meshes being smooth by default
Thomas Barlow deleted branch fbx_update_for_smooth_mesh_default from Mysteryem/blender-addons 2023-12-05 03:41:04 +01:00
Thomas Barlow merged pull request blender/blender-addons#105039 2023-12-05 03:41:03 +01:00
FBX IO: Update for new meshes being smooth by default
81a2af62fd Increase FBX version
Thomas Barlow commented on pull request blender/blender#115508 2023-12-05 01:05:57 +01:00
Fix #92621: foreach_get/set doesn't work for enum

I've replaced the enum array error messages with asserts.

I think I could also add BLI_assert_unreachable(); to the default case of each of the switch blocks?

Thomas Barlow pushed to fix_non_raw_enum_foreach_getset at Mysteryem/blender 2023-12-05 00:53:34 +01:00
687fbe1ef8 Replace enum array property error messages with asserts
c4a1a57c52 Merge remote-tracking branch 'origin/main' into fix_non_raw_enum_foreach_getset
c293c75975 Cleanup: Avoid passing context to shrinkwrap blenkernel function
695e626d3f Cleanup: Store more mesh runtime data with unique_ptr
0318d49995 Cleanup: Improve comments in BKE mesh types header
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Thomas Barlow opened issue blender/blender#115775 2023-12-05 00:06:24 +01:00
Crash converting non-mesh objects with bpy.data.meshes.new_from_object()
Thomas Barlow created pull request blender/blender#115761 2023-12-04 16:59:47 +01:00
Fix #115413: Missing RNA raw types for some DNA types
Thomas Barlow commented on pull request blender/blender#115506 2023-12-04 15:48:53 +01:00
WIP: Fix #115413: Missing PropertyRNA rawtype set for some DNA types

I have doubts about unsigned data types having the same PROP_RAW_ mapping as signed types. By reading RAW_GET/RAW_SET code, these feel totally incompatible with handling of unsigned values…

Thomas Barlow created branch fix_missing_raw_types_pr in Mysteryem/blender 2023-12-04 15:41:58 +01:00
Thomas Barlow pushed to fix_missing_raw_types_pr at Mysteryem/blender 2023-12-04 15:41:58 +01:00
06abf39164 Fix #115413: Missing RNA raw types for some DNA types
8bfc412490 Fix #115667: Sculpt face sets draw wrong with subdivision modifier
e9f4f8b52a PBVH: Specialize node bounds update, expose functions
869ea79da0 Cleanup: Return PBVH vertex data arrays as spans
3b1d5d14f2 Cleanup: Remove unused DMFlagMat struct
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Thomas Barlow commented on issue blender/blender-addons#105043 2023-12-04 15:10:34 +01:00
trying to save atlas

This has been reported under the wrong addon. Material combiner is a 3rd party addon that is not supported by this channel. Please report any issues to the addon author: https://github.com/Grim-es/

Thomas Barlow commented on issue blender/blender-addons#104714 2023-12-04 15:04:09 +01:00
Missing shape keys in FBX export when using Triangulate Faces

Thanks for making this update, I was just testing in 4.0 and it works as advertised however it breaks any custom normals, say you use weightednormals, if you use the triangulate modifier last…

Thomas Barlow pushed to fbx_multithread_utils_pr at Mysteryem/blender-addons 2023-12-04 04:21:32 +01:00
26ce6e28f2 Check if new threads can be created when determining if multithreading is enabled