Block a user
FBX IO: Speed up animation export using NumPy
Thomas Barlow
pushed to fbx_anim_export_numpy_intermediate at Mysteryem/blender-addons
2023-09-13 23:07:54 +02:00
d3febb7602
Refactor: Deduplicate animation simplifying and final data creation
46062a745f
Convert from Blender to FBX time once per fbx_animations_do instead of for every exported curve
67b97a59a4
Remove unused real_currframes iteration from frame_values_gen
Attempting to modify UVs with bpy results in crash with EXCEPTION_ACCESS_VIOLATION
I think this might be duplicate of blender/blender#107500 because the linked script creates the new uvlayer
and the new color_layer
and then tries to use…
Thomas Barlow
pushed to fbx_anim_export_numpy_intermediate at Mysteryem/blender-addons
2023-09-13 04:53:16 +02:00
5af95962e0
Restore original
simplify
code
b3d4aa8d64
fbx_animations_do comments and non-functional refactoring
892a192b6b
Make curves unpacked iteration variable names consistent
7c7ab21973
Simplify iterables and p_rots in frame_values_gen
4232afbc6a
Comment updates and rename variables for better consistency
Thomas Barlow
created branch fbx_anim_export_numpy_intermediate in Mysteryem/blender-addons
2023-09-13 04:53:15 +02:00
Thomas Barlow
deleted branch fbx_export_anim_instances_104875 from Mysteryem/blender-addons
2023-09-11 17:29:18 +02:00
Animated object instances export frozen in place
Fix #104875: Animated dupli instances export frozen in place
Thomas Barlow
pushed to fbx_export_anim_instances_104875 at Mysteryem/blender-addons
2023-09-11 17:22:55 +02:00
a87faacfff
Increase FBX IO version
656eb6d86e
Merge branch 'main' into fbx_export_anim_instances_104875
ec1a4f3747
Rigify: expect collections.move is always there now.
f39ed89170
Rigify: fix some type annotations and warnings.
3a8c0547dc
Rigify: implement an operator to validate bone collection references.
ec1a4f3747
Rigify: expect collections.move is always there now.
f39ed89170
Rigify: fix some type annotations and warnings.
3a8c0547dc
Rigify: implement an operator to validate bone collection references.
1b7b5fe108
Rigify: use name hash in bone collection uid assignment.
e7b1962893
FBX IO: Speed up transformation animation import
Thomas Barlow
deleted branch fbx_import_anim_numpy_p1.5 from Mysteryem/blender-addons
2023-09-11 13:53:13 +02:00
FBX IO: Speed up transformation animation import
Thomas Barlow
pushed to fbx_import_anim_numpy_p1.5 at Mysteryem/blender-addons
2023-09-11 13:49:05 +02:00
f7e372e475
Increase FBX IO version
56bcc06c6f
Merge branch 'main' into fbx_import_anim_numpy_p1.5
8bb30da036
Fix in-place modification of item.anim_compensation_matrix
ff4be60bfd
Is key Free: Adjust character width for East Asian languages
bf0e7c8d6e
FBX IO: Only import the first animation curve per channel
ff4be60bfd
Is key Free: Adjust character width for East Asian languages
bf0e7c8d6e
FBX IO: Only import the first animation curve per channel
8b3bc24f5c
Hydra Storm: prepare for MaterialX export support
33a7345509
Remove bl_options from menus which caused tests to fail
Animated object instances export frozen in place
Yes, this should be a duplicate. I hadn't initially considered instance collections, but testing my fix showed them to also be affected.
I could copy most of the content of this report into a…
Fix #104875: Animated dupli instances export frozen in place
I'm not very familiar with using instances nor the Python API for interacting with them, but this seems correct to me.
I hadn't even considered collection instancing, but that also seems to…
Fix #104875: Animated dupli instances export frozen in place