Block a user
Philip-Schroeder
pushed to issue/124319_nonuniform_metaball_scaling at Philip-Schroeder/liquidizer
2024-08-03 16:30:51 +02:00
e6178be3b8
Fix #125011: Scrubbing not producing audio output
a235a18aca
Audaspace: port changes from upstream.
d712f91881
DRW: Primitive Expansion
11e7b7d0bd
Collection Export: Allow renaming of exporters in the UI list
e758e947c4
Cleanup: Sculpt: Extract boundary strength calculation
e6178be3b8
Fix #125011: Scrubbing not producing audio output
a235a18aca
Audaspace: port changes from upstream.
d712f91881
DRW: Primitive Expansion
11e7b7d0bd
Collection Export: Allow renaming of exporters in the UI list
e758e947c4
Cleanup: Sculpt: Extract boundary strength calculation
Philip-Schroeder
created branch issue/124319_nonuniform_metaball_scaling in Philip-Schroeder/liquidizer
2024-07-21 13:20:57 +02:00
Philip-Schroeder
pushed to issue/124319_nonuniform_metaball_scaling at Philip-Schroeder/liquidizer
2024-07-21 13:20:57 +02:00
Applyng Metaball nonuniform Scaling regresses to uniform
Hello, thank you for clarifying. I have already read the developer handbook, as you see that I was referring to it in the above post, and built blender. So it seems I need to work with forks and…
Applyng Metaball nonuniform Scaling regresses to uniform
Hello, thank you for traiging my issue. As I need it quite urgently, would it be ok if I would implement it myself?
As I am new, what would I have to do for that? Normally I am used to…
Applyng Metaball nonuniform Scaling regresses to uniform