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Refactor: GLSL: Cleanup Clip Space vs. NDC Space naming
Refactor: GLSL: Cleanup Clip Space vs. NDC Space naming
@fclem @Jeroen-Bakker done the changes you asked for...
USD IO: Validate data in the operator, before starting background job.
hey @mont29 this issue is open right ? Could you please explain to me in more detail what needs to be done here?
Refactor: GLSL: Cleanup Clip Space vs. NDC Space naming
@fclem I did the changes asked, could you review it once ?
Fix#105070 GLSL: Cleanup Clip Space vs. NDC Space naming
WIP: Fix #103978 Add deprecation warnings to GPUBatch program usage.
WIP: Fix #103978 Python: Add deprecation warnings to GPUBatch program usage
GLSL: Cleanup Clip Space vs. NDC Space naming
this issue is open right ? Could you please explain to me in more detail what needs to be done here?
Fix #103978 Python: Add deprecation warnings to GPUBatch program usage
Python: Add deprecation warnings to GPUBatch program usage.
@Jeroen-Bakker i did some changes in the gpu.py.bacth file i'm attaching the file here could you see through it once ?
Python: Add deprecation warnings to GPUBatch program usage.
@Jeroen-Bakker could you guide me to pygpu_batch__tp_new program so i could learn how to raise a depreciation warning