Or perhaps we would need to tweak on_stroke_extended
of individual sculpt brush. I'll take further look at it during weekend
Guess we need to add filters for auto-masking in get_drawings_for_painting()
3.3 is not maintained anymore so I think we can close the report.
Thanks. To trigger the crash in attached file, we just need to switch the shading mode "render -> wireframe", right? That didn't trigger the crash for me on following device:
**System…
Hi, thanks for the report. Can confirm
They are missing for node and image editor as well.
Looking into this further. Annotation strokes in 3d viewport are stored in scene->gpd. If they are drawn in VSE, data is stored in SpaceSeq->gpd
.
While creating annotation channels in…
Can confirm as well, appears to be long standing issue. Something to look at anim_filter.cc
maybe
@Alaska hi, I believe #107705 is same, closing :)