Caused by da4bd24c3e6122c74fbc6dcc81604ee7a0dd3fe0 @HooglyBoogly ^
@lichtwerk , can you redo with tablet?
Hi, thanks for the report. Can confirm the regression. Bisecting...
Hi, thanks for the report. All appears to be cases of Assert hit
.
Did you check whether this happens in release build or with WITH_ASSERT_ABORT
OFF?
Checking this issue would be difficult…
Noticed this in Hindi words too. Since this ticket proposes some ideas, can we consider it as a Design
topic?
Hi, thanks for the report. I think this could be renamed to maintain consistency.
Hi, thanks for the report. I suspect crash is due to Shadow Caustics
option.
Can you check whether it crashes with those options disabled?
Similar to #104013, #104646
Please also check in…
Hi, this is same as the other report see: #104659 Crash would need more attention since this is a regression. I'll close this report as duplicate for now.
Hi, thanks for the report. This seems same as #104013. Can you confirm?
#873397: Would leave this one to community effort as it is below our minimum requirements.
Hi, I suspect you have ran out of memory. How many triangles your mesh have? And how much is the RAM/CPU usage at the time of freeze?
@vignette hi, thanks for bisecting. Not sure whether this issue would get more attention, GPU itself is below minimum requirements.
For outliner: https://wiki.blender.org/wiki/Source/Interface/Outliner I'll add more info if anything is missing from my side.