Raimund Klink Raimund58
Raimund Klink commented on issue blender/blender#112018 2023-09-28 11:11:19 +02:00
AgX has banding-like issues on hyper saturated gradients

I uploaded the EXRs for @Eary

Raimund Klink commented on issue blender/blender#112909 2023-09-26 23:54:07 +02:00
Regression: Geometry Nodes: Merge by Distance node crashes

Can confirm. Blender 3.6.4, Win 11

Raimund Klink commented on issue blender/blender#112018 2023-09-08 13:50:09 +02:00
AgX has banding-like issues on hyper saturated gradients

This issue still needs a tag for the modules to notice in case it is not known yet. I dunno, maybe "Core" or "Cycles"? But the devs need to know.

Raimund Klink commented on issue blender/blender#99967 2023-08-29 15:09:35 +02:00
Cycles (and sims?): Support Intel 12th Gen CPUs

AFAIK you just have to set your energy management inside of Windows to "High Performance" and Blender should behave as expected. But if you did set it to " Save Power", well, Windows tries to…

Raimund Klink commented on issue blender/blender#78307 2023-08-28 13:00:49 +02:00
Drawing artifacts in the Blender UI on macOS

Please open a new report and reference this report. This one is three years old.

Raimund Klink commented on pull request blender/blender#108314 2023-08-11 09:15:46 +02:00
Cycles: Add Intel GPU support for OpenImageDenoise

What is this PR currently holding up?

Raimund Klink commented on issue blender/blender#110562 2023-07-28 10:39:55 +02:00
Mesh Boolean node crash when operation is keyframed

Apologies for the low quality report.

Raimund Klink opened issue blender/blender#110562 2023-07-28 10:39:22 +02:00
Blender Crash. Code marked as unreachable has been executed.
Raimund Klink commented on issue blender/blender#110531 2023-07-27 16:41:07 +02:00
Blender not taking advantage of all gpus

Amazing. Now set the tile size back to 2048, and you should be fine. image

Raimund Klink commented on issue blender/blender#110531 2023-07-27 16:29:28 +02:00
Blender not taking advantage of all gpus

If the report says 3.4, then it is 3.4. Also, look in the bottom right corner of the Blender UI. It will tell you the currently used version. If you want to make sure, download the portable…

Raimund Klink commented on issue blender/blender#109550 2023-07-03 10:52:03 +02:00
Regression: Cycles: Optix not able to render without cuda toolkit

I would be fine with both ways. Keeping or reverting. I just wanted to clarify if it was an intended change or not. But it would be nice if Blender could already report the needed toolkit…

Raimund Klink commented on issue blender/blender#109550 2023-06-30 16:04:58 +02:00
Regression: Cycles: Optix not able to render without cuda toolkit

Another note: we are launching Blender with --factory-startup for every job

Raimund Klink commented on issue blender/blender#109550 2023-06-30 15:31:12 +02:00
Regression: Cycles: Optix not able to render without cuda toolkit

Update: The user now installed CUDA 12.1...

Fra:41 Mem:201.80M (Peak 455.10M) 
Raimund Klink opened issue blender/blender#109550 2023-06-30 09:35:04 +02:00
Cycles: Optix not able to render without cuda toolkit
Raimund Klink commented on pull request blender/blender#108232 2023-05-25 16:01:46 +02:00
Docs: Make Cycles Args visible in --help

But how to make it look good in the manual as well?

Raimund Klink commented on pull request blender/blender#108232 2023-05-25 15:58:28 +02:00
Docs: Make Cycles Args visible in --help

Hm, but how to make it look good in the manual as well if I can not use backticks?

Raimund Klink commented on pull request blender/blender#108232 2023-05-25 15:54:20 +02:00
Docs: Make Cycles Args visible in --help

Done

Raimund Klink commented on pull request blender/blender#108179 2023-05-25 09:45:34 +02:00
Docs: Move --debug-freestyle to the correct place

Done