It's even worse for us, we share a library on a Windows network drive, and every few days the asset catalog file gets destroyed. I guess someone for whatever reason and completely unintentionally…
can't really judge this, Fermin upgraded the libs during development to 1.0.34:
#define XR_CURRENT_API_VERSION XR_MAKE_VERSION(1, 0, 34)
If needed or not I cannot tell, @Fermin-Lozano might…
guys, thanks for the great work! One question, have the changes to the OpenXR Libraries been merged back as well? Somehow I can't see those upgrades in the commit logs of windows_x64
It's half-working I'd say. Now the repository at least displays the Add-on, but how this is done is beyond me, as the path is still pointing to the same location as before: ![path_still_odd.jpg](/…
Quick follow-up, has someone been able to reproduce this bug, and is there a fix coming before release of Blender 4.0, or in a point release afterwards? This looks like a regression to me, one…
So finally narrowed it down to this commit 85b02b8 - Workbench Next was enabled there, and since that time I get that crash on exit. You will need to compile commit 45f3426 because of that padding…
hmmm, I might have been wrong about the commit above, crash seems to have been introduced earlier than that already. Still trying to narrow it down.
As far as I can tell, this issue has been fixed in Blender 4.0 - at least with the version I compiled today, vertex creases are preserved now, and can also be read and stored as named attributes.…