• Joined on 2023-04-28
Redwolf closed issue blender/blender#114109 2023-10-24 17:04:40 +02:00
Blender scene crashing when importing USD asset exported with maya
Redwolf commented on issue blender/blender#114109 2023-10-24 17:04:37 +02:00
Blender scene crashing when importing USD asset exported with maya

Ok, i was exporting with an older version of maya (2023) which had an older version of USD. By exporting with maya 2024 everything works fine.

Redwolf opened issue blender/blender#114109 2023-10-24 16:24:38 +02:00
USD Scene crashing when importing asset from maya
Redwolf commented on issue blender/blender#110004 2023-07-14 12:59:37 +02:00
Motion Blur weird artifacts when rendering MeshSequenceCache USD

Hello @PratikPB2123 , thank you for your answer

I've added only the interested part and zipped the files. You should be able to render the frame 99 and get the girl's hair to create the…

Redwolf commented on issue blender/blender#110004 2023-07-13 11:02:47 +02:00
Motion Blur weird artifacts when rendering MeshSequenceCache USD

Hi, thank you for your support.

Sure i will upload the scene file and the cache via google drive as it totally weighs about 1 gb zipped and 3 gb unzipped. @PratikPB2123 @lichtwerk

I saved…

Redwolf opened issue blender/blender#110004 2023-07-12 11:27:44 +02:00
Motion Blur weird artifacts MeshSequenceCache USD
Redwolf closed issue blender/blender#109554 2023-06-30 14:43:40 +02:00
EEVEE Crashes blender 3.6 LTS
Redwolf opened issue blender/blender#109554 2023-06-30 13:23:32 +02:00
EEVEE Crashes blender 3.6 LTS
Redwolf closed issue blender/blender#107462 2023-05-09 17:02:03 +02:00
Cycles crashing on my scene when rendering with Multiple GPU activated Optix
Redwolf commented on issue blender/blender#107462 2023-05-09 17:02:01 +02:00
Cycles crashing on my scene when rendering with Multiple GPU activated Optix

The scene was to heavy on the VRAM, i've optimized it and everything works fine.

Redwolf opened issue blender/blender#107462 2023-04-29 13:05:52 +02:00
Cycles crashing on my scene when rendering with Multiple GPU activated Optix