Samuel Bilek Samuel-Bilek-1
  • Joined on 2024-01-21
Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-02-06 16:44:39 +01:00
1d28f4c42e Merge branch 'main' into add_uv_stretching_opacity_prop
6b6e57c98c Geometry Nodes: Add local/global toggle to Rotate Rotation node
3c2366d313 Assets: Add further dedicated derived classes for asset libraries
c4f9484c18 Cleanup: Unused variable warnings
36f0ecb978 Fix #117900: Sculpt mode doesn't clear face corner normals
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Samuel Bilek commented on pull request blender/blender#117381 2024-02-06 15:28:39 +01:00
UV: support changing the opacity of the UV stretching overlay

@pablovazquez Should be fixed now 😃

Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-02-06 15:02:13 +01:00
503f136018 Bumped subversion
db794e24e4 Merge branch 'main' into add_uv_stretching_opacity_prop
0baee63b85 Cleanup: correct comment
30f2db21d7 EEVEE-Next: Implement viewlayer filters
0e706c9699 UI: Move Bone Collection specials menu up
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Samuel Bilek commented on pull request blender/blender#117381 2024-02-05 19:01:20 +01:00
UV: support changing the opacity of the UV stretching overlay

Added a video with the new look of the UI to the PR description.

Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-01-31 21:29:53 +01:00
4930a4f969 Adressed feedback for UV Stretch
Samuel Bilek commented on pull request blender/blender#117381 2024-01-31 21:25:17 +01:00
UV: support changing the opacity of the UV stretching overlay

@pablovazquez Thanks for feedback! I implemented the requested changes: The UI section was renamed to UV Stretch, the prop was renamed to Stretch Opacity and the UI was aligned into one line.…

Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-01-31 21:20:50 +01:00
3d38d0545c Adressed feedback for UV Stretch
5d7a1a0875 UV: support changing the opacity of the UV stretching overlay
048cece74d UI: Show folders when selecting font
c0c3565714 GL: Remove geometry shader invocations workaround
1ddc35ac88 GL: Remove texture gather workaround
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Samuel Bilek commented on pull request blender/blender#117381 2024-01-30 22:14:07 +01:00
UV: support changing the opacity of the UV stretching overlay

@Dangry thanks for appreciation! So far it seems that no one has picked it up for review and seeing how many PRs get piled up every day, I'm kinda losing hope 😅

Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-01-23 09:16:08 +01:00
4e522e747e Merge branch 'main' into add_uv_stretching_opacity_prop
c80a6d5b0f UI: remove addons categories when extensions are enabled
5574a2790f Cleanup: rename uuid to uid for local-view functionality
25e15660ac UI: rename extension repositories panel and close by default
b4e869e2fc Cleanup: quiet warnings when reloading scripts
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Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-01-21 12:51:19 +01:00
63e29038fa Merge branch 'main' into add_uv_stretching_opacity_prop
af5731ce03 Cleanup: Move BKE_idtype.h to Cpp header BKE_idtype.hh
bbaa4e9d26 Fix #117354: Crash loading file browser tooltips
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Samuel Bilek created pull request blender/blender#117381 2024-01-21 12:47:14 +01:00
UV: support changing the opacity of the UV stretching overlay
Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-01-21 12:27:36 +01:00
c62da0f83b UV: support changing the opacity of the UV stretching overlay
Samuel Bilek created branch add_uv_stretching_opacity_prop in Samuel-Bilek-1/blender 2024-01-21 12:27:35 +01:00
Samuel Bilek created repository Samuel-Bilek-1/blender 2024-01-21 10:32:24 +01:00