UV: add UV orientation overlay to UV editor
Samuel Bilek
pushed to add_uv_orientation_overlay at Samuel-Bilek-1/blender
2024-03-11 16:03:09 +01:00
a3a211e0ff
Changed comp shader output binding
Samuel Bilek
pushed to add_uv_orientation_overlay at Samuel-Bilek-1/blender
2024-03-11 15:56:11 +01:00
5277e6998b
Changed stretch grp and ps to color grp and ps
Samuel Bilek
pushed to add_uv_orientation_overlay at Samuel-Bilek-1/blender
2024-03-11 15:22:53 +01:00
352c07766d
Merge branch 'main' into add_uv_orientation_overlay
e784906b83
Changed stretch overlay to color overlay
92f6ba5a5f
Merge branch 'blender-v4.1-release'
c388ed1e53
Fix #118709: Crash in OIDN GPU detection for unsupported HIP device
9a268be332
UV: add UV orientation overlay to UV editor
Samuel Bilek
created branch add_uv_orientation_overlay in Samuel-Bilek-1/blender
2024-03-11 15:22:53 +01:00
bc7dc691f4
This works even better
7b3518cda9
It works somewhat
90a481b64a
Whatever this is
8b3af6a68c
Cleanup: make format
fac64c3378
Cleanup: extract function to read custom data layer data
Samuel Bilek
created branch test_uv_orientation in Samuel-Bilek-1/blender
2024-03-05 14:50:53 +01:00
Samuel Bilek
pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender
2024-02-20 08:28:42 +01:00
2fa0313e00
Merge branch 'main' into add_uv_stretching_opacity_prop
234e15f7b6
UI: Allow Context Online Manual Access for User Preferences
5594490aea
Fix: race condition in atomic disjoint set
2cb2d3944b
RenderTest: Fix EEVEE Render Test
e3da060510
Cleanup: Make format
Samuel Bilek
pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender
2024-02-10 12:36:19 +01:00
24f9ec0aa2
Merge branch 'main' into add_uv_stretching_opacity_prop
48390d018d
Merge branch 'blender-v4.1-release'
55882e1fb0
Fix #118061: Tooltip Length Calculation Clipped for Enums
eaeaf8322c
BLI: Bump SSE check from 4.1 to 4.2
93e4fa7d36
Build: Disable TIFF sphinx docs for library dependencies
Samuel Bilek
pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender
2024-02-07 20:17:28 +01:00
1c98c04ed4
Merge branch 'main' into add_uv_stretching_opacity_prop
680b9a9c35
Merge branch 'blender-v4.1-release' into main
2a2eeb8195
Fix: Operator popup crash with default arguments
bd8a44e169
Lights: Option to use old point light falloff
43726134c3
BKE_idtype: Add access to IDTypeInfo from idtype index.
Samuel Bilek
pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender
2024-02-06 17:45:59 +01:00
0f071fed7e
Merge branch 'main' into add_uv_stretching_opacity_prop
16129d6a48
Cleanup: Deduplicate operator paths properties reading in io importers
1497005054
Modifiers: add unique modifier identifiers
a214db60c6
Cleanup: use ID_IS_LINKED
5b9c176b68
I18n: extract and disambiguate a few messages
Samuel Bilek
pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender
2024-02-06 16:44:39 +01:00
1d28f4c42e
Merge branch 'main' into add_uv_stretching_opacity_prop
6b6e57c98c
Geometry Nodes: Add local/global toggle to Rotate Rotation node
3c2366d313
Assets: Add further dedicated derived classes for asset libraries
c4f9484c18
Cleanup: Unused variable warnings
36f0ecb978
Fix #117900: Sculpt mode doesn't clear face corner normals
Samuel Bilek
pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender
2024-02-06 15:02:13 +01:00
503f136018
Bumped subversion
db794e24e4
Merge branch 'main' into add_uv_stretching_opacity_prop
0baee63b85
Cleanup: correct comment
30f2db21d7
EEVEE-Next: Implement viewlayer filters
0e706c9699
UI: Move Bone Collection specials menu up
UV: support changing the opacity of the UV stretching overlay
Added a video with the new look of the UI to the PR description.
Samuel Bilek
pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender
2024-01-31 21:29:53 +01:00
4930a4f969
Adressed feedback for UV Stretch