Samuel Bilek Samuel-Bilek-1
  • Joined on 2024-01-21
Samuel Bilek created pull request blender/blender#119329 2024-03-11 16:33:38 +01:00
UV: add UV orientation overlay to UV editor
Samuel Bilek pushed to add_uv_orientation_overlay at Samuel-Bilek-1/blender 2024-03-11 16:03:09 +01:00
a3a211e0ff Changed comp shader output binding
Samuel Bilek pushed to add_uv_orientation_overlay at Samuel-Bilek-1/blender 2024-03-11 15:56:11 +01:00
5277e6998b Changed stretch grp and ps to color grp and ps
Samuel Bilek pushed to add_uv_orientation_overlay at Samuel-Bilek-1/blender 2024-03-11 15:22:53 +01:00
352c07766d Merge branch 'main' into add_uv_orientation_overlay
e784906b83 Changed stretch overlay to color overlay
92f6ba5a5f Merge branch 'blender-v4.1-release'
c388ed1e53 Fix #118709: Crash in OIDN GPU detection for unsupported HIP device
9a268be332 UV: add UV orientation overlay to UV editor
Compare 10 commits »
Samuel Bilek created branch add_uv_orientation_overlay in Samuel-Bilek-1/blender 2024-03-11 15:22:53 +01:00
Samuel Bilek pushed to test_uv_orientation at Samuel-Bilek-1/blender 2024-03-05 15:08:29 +01:00
dbc7976d3e It works somewhat
Samuel Bilek pushed to test_uv_orientation at Samuel-Bilek-1/blender 2024-03-05 14:54:32 +01:00
46d280e579 It works somewhat
Samuel Bilek pushed to test_uv_orientation at Samuel-Bilek-1/blender 2024-03-05 14:50:54 +01:00
bc7dc691f4 This works even better
7b3518cda9 It works somewhat
90a481b64a Whatever this is
8b3af6a68c Cleanup: make format
fac64c3378 Cleanup: extract function to read custom data layer data
Compare 10 commits »
Samuel Bilek created branch test_uv_orientation in Samuel-Bilek-1/blender 2024-03-05 14:50:53 +01:00
Samuel Bilek commented on pull request blender/blender#117381 2024-02-20 08:30:04 +01:00
UV: support changing the opacity of the UV stretching overlay

@Jeroen-Bakker All conflict resolved.

Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-02-20 08:28:42 +01:00
2fa0313e00 Merge branch 'main' into add_uv_stretching_opacity_prop
234e15f7b6 UI: Allow Context Online Manual Access for User Preferences
5594490aea Fix: race condition in atomic disjoint set
2cb2d3944b RenderTest: Fix EEVEE Render Test
e3da060510 Cleanup: Make format
Compare 339 commits »
Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-02-10 12:36:19 +01:00
24f9ec0aa2 Merge branch 'main' into add_uv_stretching_opacity_prop
48390d018d Merge branch 'blender-v4.1-release'
55882e1fb0 Fix #118061: Tooltip Length Calculation Clipped for Enums
eaeaf8322c BLI: Bump SSE check from 4.1 to 4.2
93e4fa7d36 Build: Disable TIFF sphinx docs for library dependencies
Compare 129 commits »
Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-02-07 20:17:28 +01:00
1c98c04ed4 Merge branch 'main' into add_uv_stretching_opacity_prop
680b9a9c35 Merge branch 'blender-v4.1-release' into main
2a2eeb8195 Fix: Operator popup crash with default arguments
bd8a44e169 Lights: Option to use old point light falloff
43726134c3 BKE_idtype: Add access to IDTypeInfo from idtype index.
Compare 66 commits »
Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-02-06 17:45:59 +01:00
0f071fed7e Merge branch 'main' into add_uv_stretching_opacity_prop
16129d6a48 Cleanup: Deduplicate operator paths properties reading in io importers
1497005054 Modifiers: add unique modifier identifiers
a214db60c6 Cleanup: use ID_IS_LINKED
5b9c176b68 I18n: extract and disambiguate a few messages
Compare 6 commits »
Samuel Bilek commented on pull request blender/blender#117381 2024-02-06 16:45:31 +01:00
UV: support changing the opacity of the UV stretching overlay

Resolved the latest conflict.

Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-02-06 16:44:39 +01:00
1d28f4c42e Merge branch 'main' into add_uv_stretching_opacity_prop
6b6e57c98c Geometry Nodes: Add local/global toggle to Rotate Rotation node
3c2366d313 Assets: Add further dedicated derived classes for asset libraries
c4f9484c18 Cleanup: Unused variable warnings
36f0ecb978 Fix #117900: Sculpt mode doesn't clear face corner normals
Compare 5 commits »
Samuel Bilek commented on pull request blender/blender#117381 2024-02-06 15:28:39 +01:00
UV: support changing the opacity of the UV stretching overlay

@pablovazquez Should be fixed now 😃

Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-02-06 15:02:13 +01:00
503f136018 Bumped subversion
db794e24e4 Merge branch 'main' into add_uv_stretching_opacity_prop
0baee63b85 Cleanup: correct comment
30f2db21d7 EEVEE-Next: Implement viewlayer filters
0e706c9699 UI: Move Bone Collection specials menu up
Compare 219 commits »
Samuel Bilek commented on pull request blender/blender#117381 2024-02-05 19:01:20 +01:00
UV: support changing the opacity of the UV stretching overlay

Added a video with the new look of the UI to the PR description.

Samuel Bilek pushed to add_uv_stretching_opacity_prop at Samuel-Bilek-1/blender 2024-01-31 21:29:53 +01:00
4930a4f969 Adressed feedback for UV Stretch