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Fix: Unnecessary undo steps being created in 3d viewport in Edit Mode when a click on an empty area of the 3d viewport doesn't select anything, with nothing previously selected (i.e. empty selection to empty selection)
@mano-wii and @ideasman42 thanks for the feedback. I'd be happy to help find a solution to fix this issue, if you would like to discuss ideas for alternative ways please let me know and we could…
Fix: Unnecessary undo steps being created in 3d viewport in Edit Mode when a click on an empty area of the 3d viewport doesn't select anything, with nothing previously selected (i.e. empty selection to empty selection)
Thanks for the feedback, looking at the value of BKE_editmesh_from_object(ob_iter)->bm->totvertsel
for different types of selections: clicking on an empty area of the 3d viewport (select nothing…
Fix for unnecessary undo steps being created in 3d viewport in Edit Mode when a click on an empty area of the 3d viewport doesn't select anything, with nothing previously selected (i.e. empty selection to empty selection)
sandarm
pushed to editmesh_select-avoid-unnecessary-undo-steps-2 at SandarM/blender
2024-06-28 17:26:09 +02:00
0bf429a164
Autoformatter run on editmesh_select.cc
sandarm
created branch editmesh_select-avoid-unnecessary-undo-steps-2 in SandarM/blender
2024-06-28 16:55:05 +02:00
sandarm
pushed to editmesh_select-avoid-unnecessary-undo-steps-2 at SandarM/blender
2024-06-28 16:55:05 +02:00
59238869d7
Fix for Unnecessary undo steps being created in 3d viewport in Edit Mode when a click on an empty area of the 3d viewport doesn't select anything, with nothing previously selected (i.e. empty selection to empty selection). Relates to issue #94080
d819bed88f
Merge branch 'blender-v4.2-release'
d6bf027f38
Fix: properly handle negative scale in safe conversion to loc/rot/scale
7866fcd869
Fix: convert math::Axis to vector
b59e009acc
UI: Add function to query debug name of view items
sandarm
pushed to editmesh_select-avoid-unnecessary-undo-steps at SandarM/blender
2024-06-28 10:25:03 +02:00
7a0628174c
Fix for Unnecessary undo steps being created in 3d viewport in Edit Mode when a click on an empty area of the 3d viewport doesn't select anything, with nothing previously selected (i.e. empty selection to empty selection). Related to issue #94080
sandarm
pushed to editmesh_select-avoid-unnecessary-undo-steps at SandarM/blender
2024-06-28 10:20:58 +02:00
9cb45ba6c3
Merge branch 'blender-v4.2-release'
99a871d2f3
Merge branch 'blender-v4.2-release'
4e734dc66d
Merge branch 'blender-v4.2-release'
213a968e05
Merge branch 'blender-v4.2-release'
0b14da7391
Merge branch 'blender-v4.2-release'
sandarm
created branch editmesh_select-avoid-unnecessary-undo-steps in SandarM/blender
2024-06-28 10:20:58 +02:00
05c7c24226
merge commit, merged from main
197c03c633
Merge branch 'blender-v4.2-release'
e72730d763
Fix: assert when switching to sculpt mode
f26e84098a
Merge branch 'blender-v4.2-release'
23e497d1af
Fix: Memory leak in volume with packed file
Clicking on empty space in editors creates undo step
Hi @PratikPB2123 and @mano-wii it seems like this problem also happens on the main 3d viewport in Edit Mode although the issue only mentions editor areas like outliner, sequencer, timeline, etc.…
2cd9efff60
commiting tests/data from /blender repo, as part of following instructions on https://developer.blender.org/docs/handbook/testing/setup/#committing-test-data where it says one should commit changes in the Blender repository, including the updated tests/data submodule hash
fc4a9cd11f
committing operators.blend file again (confirmed tests still passing) in order to follow procedure to commit test data into tests/data submodule part of /blender repo rather than into /blender-test-data repo directly
operator-test-qctt