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Refactor: SubdivCCG: Prevent copying of SubdivCCG
ab3641cb4e
Multires progress
fe563e5402
Merge branch 'main' of projects.blender.org:blender/blender into relax-face-set-brush-refactor
e474eef5d1
Cleanup: Formatting
28d3f7f638
Cleanup: Sculpt: Remove unused PBVH variables
4817ff1d72
Refactor: Sculpt: Remove PBVH CCGKey storage
93181737f0
Restructure factor & translation calculation
b983ef73bf
Rename variable
99795ad144
Extract neighbor filtering logic
053a2de9d1
WIP
d37cdceb5c
Rename variable
Sculpt: Refactor position and mask smoothing for BMesh and multires
Actually, just noticed this assert being wrong too
Sculpt: Refactor position and mask smoothing for BMesh and multires
Generally looks fine, think I spot one compilation-blocking typo though
Sculpt: Refactor position and mask smoothing for BMesh and multires
Not sure if it's worth documenting that we do this in a separate loop because of the potential node-crossing, just noticed the disconnect from the grid implementation
Cleanup: Sculpt: Extract common translation function
Cleanup: Sculpt: Extract common translation function