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Sculpt: Fix: Correct Polyline mask section
0a3be429f2
Sculpt: Fix: Correct Polyline mask section
01aa6bfc59
Sculpt: Create gesture tool and mask gesture pages
49b0e7c344
Extensions: update command line arguments
a9a286405b
Cleanup: wrap lines, correct syntax
21d83898e7
Extensions: Split server generation in its own set of pages
0128129097
Merge branch 'blender-v4.2-release'
01aa6bfc59
Sculpt: Create gesture tool and mask gesture pages
Sculpt: Create gesture tool and mask gesture pages
Sculpt: Refactor distance falloff, clipping, and brush strength
Mainly style nitpicks here; did a comparison with the corresponding functions and didn't spot any issues.
Sculpt: Refactor distance falloff, clipping, and brush strength
One area that I think the code in sculpt_brush_test_clipping
is better than this refactored section is the collection of related attributes inside SculptBrushTest
- maybe it's worth having a struct here specifically for mirror_symmetry_pass
, radial_symmetry_pass
, and symm_rot_mat_inv
? I don't feel as strongly about rv3d
and v3d
being included.
Sculpt: Refactor distance falloff, clipping, and brush strength
Nit: Same organizational nit as above.
Sculpt: Refactor distance falloff, clipping, and brush strength
Nit: I'd put this after the other BKE_brush_curve_strength
declaration so that we don't separate the overloads, probably worth adding a small docstring here too.
d863785775
Merge branch 'blender-v4.2-release'
2cc6de8f7e
Fix #123574: Automask area normal causes garbled meshes
Regression: Mesh Filter with Area Automasking causes odd artifacts
Fix #123574: Automask area normal causes garbled meshes