Block a user
Cleanup: Add note about updating default enabled catalogs
Don't know if there's a better place for this than inside the .cats.txt
file, but I figure this is probably worth documenting somewhere.
Cleanup: Add note about updating default enabled catalogs
Sean Kim
created branch default-enabled-blendfile in Sean-Kim/blender-assets
2024-10-24 22:22:27 +02:00
912c2ae36c
Cleanup: Add note about updating default enabled catalogs
a77fa5bdc8
Added new catalogs for better sorting.
f8c9448c22
Updated various thumbnails.
88f1a1caf7
Changed 'Cloth' catalog name to 'Simulation'
9dfd0a171f
Essentials: New and updated brush essentials
Fix #129373: Invalid "Cloth" asset shelf category appears in Sculpt mode
Sean Kim
created branch fix-129373-sculpt-asset-shelf in Sean-Kim/blender
2024-10-24 22:05:57 +02:00
8c40efa8a6
Fix #129373: Invalid "Cloth" asset shelf category appears in Sculpt mode
0f6a83202d
Revert unintended change to tests/data
73974f7beb
GPU Subdivision: Disable on Qualcomm GPUs on Windows
e3e6dd8fdb
Fix #125958: Disable/uninstall an add-on can keep its dependencies
029cd1f739
Cycles: Remove invalid use of MetalRT accept_any_intersection in scene_intersect_local
Default sculpt asset shelf has a non-existant
Cloth
catagory
Can confirm on the latest daily using the --factory-startup
CLI option
Cleanup: Document Sculpt PBVH debug_value usage
Cleanup: Document Sculpt PBVH debug_value usage
df4006a39a
Cleanup: Document Sculpt PBVH debug_value usage
8a02a5de56
Compositor: Implemenet Posterize node for new CPU compositor
471c30fdd9
Refactor: Return cached image by value
05128991ec
Merge branch 'blender-v4.3-release'
9a252c2e73
Fix #127097: Extension preferences crashes after "import multiprocesing"
Sculpt: Multires face material index is inconsistent across "sculpt" levels
Bad commit is 853269aeb0c6314e3d9bc5293606e92172028713
CC: @HooglyBoogly
Sculpt: Multires face material index is inconsistent across "sculpt" levels
I suspect this is related to some changes done to the BVH building and partitioning, using a debug-value
of 889
to visualize the nodes, we get drastically different results on the same mesh…
Sculpt: Multires face material index is inconsistent across "sculpt" levels
Able to replicate this from scratch with the following steps:
- Add monkey
- Add multiple materials, change the second to an obvious color
- Assign a number of faces to this new material 4…
Sculpt: Multires face material index is inconsistent across "sculpt" levels
I suspect this was introduced with d601bf7e3d or c5ccc8ceea5689c1d841a64060d32e35a24fd242