Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim commented on issue blender/blender#125787 2024-11-09 02:32:04 +01:00
Textures don't load for brushes when using "Use Relative Paths" option

Have a PR that appears to fix this issue, will publish shortly.

Sean Kim commented on issue blender/blender#125787 2024-11-08 23:27:21 +01:00
Textures don't load for brushes when using "Use Relative Paths" option

I think the ideal fix here is probably to base the relative path off of the .blend file of the brush and not of the current active .blend file,

Sean Kim commented on issue blender/blender#125787 2024-11-08 23:19:58 +01:00
Textures don't load for brushes when using "Use Relative Paths" option

Behavior was introduced with the brush assets merge (7b0ea0f1b4) (Needed to cherry-pick bbcc720c13283f076191573d11a43a04a891f1c6 to avoid a crash when in the UI)

CC: @JulianEisel

Sean Kim commented on issue blender/blender#125787 2024-11-08 22:19:09 +01:00
Textures don't load for brushes when using "Use Relative Paths" option

Can confirm behavior on Mac as well - looking into bisecting just to verify my previous assumption

Sean Kim commented on pull request blender/blender#130017 2024-11-08 09:00:34 +01:00
WIP: Add support for multiple brush types per tool

Currently just trying to get the python side of things working (the .setup method). As is, the code currently crashes immediately upon startup due to an ASAN heap buffer overflow inside…

Sean Kim created pull request blender/blender#130017 2024-11-08 08:56:47 +01:00
WIP: Add support for multiple brush types per tool
Sean Kim pushed to multi-brush-type at Sean-Kim/blender 2024-11-08 08:55:13 +01:00
20d74d3672 WIP: Add support for multiple brush types per tool
5c880a5291 UI: Revert default brush icon to monochrome version
761f075f8d Fix #128280: GPv3: Realize instances doesn't copy grease pencil parameters
320c77b963 Fix #123769: Assert when saving a file with deleted workspaces.
4ba30cf82e Fix #129417: Geometry Nodes gizmos don't create keyframes when auto keying is on
Compare 10 commits »
Sean Kim created branch multi-brush-type in Sean-Kim/blender 2024-11-08 08:55:13 +01:00
Sean Kim commented on issue blender/blender#125787 2024-11-08 08:00:33 +01:00
Textures don't load for brushes when using "Use Relative Paths" option

Seems likely that this broke when the brush assets project was merged then

Sean Kim commented on issue blender/blender#125787 2024-11-08 06:39:16 +01:00
Textures don't load for brushes when using "Use Relative Paths" option

If you don't have any other pressing issues to look into that'd be appreciated, otherwise I'll look into this tomorrow. I'll mark this as high severity since it appears to be a regression in general

Sean Kim commented on issue blender/blender#125787 2024-11-08 06:33:14 +01:00
Textures don't load for brushes when using "Use Relative Paths" option

Were you able to confirm if 4.2.3 had the issue @Alaska ?

Sean Kim closed pull request blender/blender#127895 2024-11-08 02:58:58 +01:00
Fix #127872: Expose image undo calls to python.
Sean Kim commented on pull request blender/blender#127895 2024-11-08 02:58:55 +01:00
Fix #127872: Expose image undo calls to python.

@ChengduLittleA Just tidying up the sculpt board; this seems like it can be closed since you made a new PR, feel free to reopen it if you think it's still needed

Sean Kim commented on issue blender/blender#116458 2024-11-08 02:55:41 +01:00
Sculpt: Clay strip sculpts on back face when front face only is turned on

@JulienKaspar I think this is probably safe to close now that the z-axis patch has been merged, unless you think there are further areas we should keep track of related specifically to the…

Sean Kim pushed to main at blender/blender 2024-11-07 22:21:27 +01:00
7262146c1f Merge branch 'blender-v4.3-release'
5c880a5291 UI: Revert default brush icon to monochrome version
Compare 2 commits »
Sean Kim deleted branch correct-icons from Sean-Kim/blender 2024-11-07 22:14:28 +01:00
Sean Kim merged pull request blender/blender#129934 2024-11-07 22:14:24 +01:00
UI: Revert default brush icon to monochrome version
Sean Kim pushed to blender-v4.3-release at blender/blender 2024-11-07 22:14:23 +01:00
5c880a5291 UI: Revert default brush icon to monochrome version
Sean Kim commented on issue blender/blender#129267 2024-11-07 21:37:02 +01:00
Missing brush thumbnails in sculpt asset shelf in large asset library

Seems like this can be confirmed for now then based on the previous comments, so I'll label this as such

Sean Kim commented on issue blender/blender#128659 2024-11-07 21:30:12 +01:00
The new Paint tool in Sculpt mode doesn't filter brushes with the Smear type

Briefly talked about this in chat, bumping this up to high priority for now since we want to try and tackle it before the release. I have some ideas of how we could achieve this in the time remaining