Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim commented on pull request blender/blender#119483 2024-03-14 21:43:22 +01:00
Sculpt: Add polyline hide operator

Just to make sure, to run the tool, Enter also works, right? the gif only shows the "click on first point" method

@ThinkingPolygons - Yes, pressing enter will also submit the shape - I…

Sean Kim created pull request blender/blender-developer-docs#42 2024-03-14 21:41:00 +01:00
Update docs/release_notes/4.2/sculpt.md
Sean Kim pushed to 4.2-lasso-hide at Sean-Kim/blender-developer-docs 2024-03-14 21:37:51 +01:00
81f7741dbe Update docs/release_notes/4.2/sculpt.md
a8536e915d Update docs/release_notes/4.1/cycles.md
17d59967b4 Update docs/release_notes/4.1/cycles.md
d5e18ed5f5 Update docs/release_notes/4.2/animation_rigging.md
76278844f9 Update docs/release_notes/4.1/index.md
Compare 10 commits »
Sean Kim created branch 4.2-lasso-hide in Sean-Kim/blender-developer-docs 2024-03-14 21:37:51 +01:00
Sean Kim commented on pull request blender/blender#119483 2024-03-14 20:25:20 +01:00
Sculpt: Add polyline hide operator

Right, I agree. I would have had the same instinct to make things explicit like that, but I don't think it helps us in practice and will probably end up with unnecessary boilerplate in a lot of…

Sean Kim commented on pull request blender/blender#119483 2024-03-14 20:21:05 +01:00
Sculpt: Add polyline hide operator

No idea what's going on with this issue - noticed it somehow removed you from the reviewer list...?

Sean Kim commented on pull request blender/blender#119483 2024-03-14 20:05:04 +01:00
Sculpt: Add polyline hide operator

Does the sculpt gesture system have to know that the polyline shape exists? Seems that the existing lasso code could be used directly by the new operators without changing anything.

@HooglyBoo…

Sean Kim commented on pull request blender/blender#119483 2024-03-14 19:27:07 +01:00
Sculpt: Add polyline hide operator

I'm unsure of the data structure here, I was also considering using

Sean Kim commented on pull request blender/blender#119483 2024-03-14 19:20:02 +01:00
Sculpt: Add polyline hide operator

I'm unsure about the naming here and for a term that would encompass both types. Originally I was thinking of "border" but that term is already currently used to specifically mean box selection in other areas of Blender.

Sean Kim created pull request blender/blender#119483 2024-03-14 19:18:02 +01:00
WIP: Sculpt: Add polyline hide operator
Sean Kim pushed to polyline-hide at Sean-Kim/blender 2024-03-14 19:00:53 +01:00
5b76b830d9 WIP: Sculpt: Add polyline hide operator
Sean Kim pushed to polyline-hide at Sean-Kim/blender 2024-03-14 18:56:06 +01:00
55fe8c2de5 WIP: Sculpt: Add polyline hide operator
Sean Kim pushed to polyline-hide at Sean-Kim/blender 2024-03-14 18:42:25 +01:00
e82a81fb89 WIP: Sculpt: Add polyline hide operator
Sean Kim created branch polyline-hide in Sean-Kim/blender 2024-03-14 01:07:19 +01:00
Sean Kim pushed to polyline-hide at Sean-Kim/blender 2024-03-14 01:07:19 +01:00
facac38fb9 WIP: Sculpt: Add polyline hide operator
d46bcd1ecd WM: Add generic polyline gesture callbacks
Compare 2 commits »
Sean Kim pushed to wm-polyline at Sean-Kim/blender 2024-03-13 22:40:42 +01:00
9ea7bf0daa WM: Add generic polyline gesture callbacks
Sean Kim pushed to wm-polyline at Sean-Kim/blender 2024-03-13 22:34:04 +01:00
4eab103ae1 WM: Add generic polyline gesture callbacks
Sean Kim pushed to wm-polyline at Sean-Kim/blender 2024-03-13 22:31:45 +01:00
cecc38b6e7 WM: Add generic polyline gesture callbacks
Sean Kim pushed to wm-polyline at Sean-Kim/blender 2024-03-13 22:30:18 +01:00
02d8f610a6 WM: Add generic polyline gesture callbacks
023c1c7738 Merge branch 'blender-v4.1-release'
d562a9ce43 Fix #118883: Face Corner component shows in Delete Geometry node
b5082f6640 Refactor: Simplify BLI_serialize.hh for asset indexer
ae12c1bd92 Refactor: Remove unnecessary indirection from classes in asset indexer
Compare 10 commits »
Sean Kim created branch wm-polyline in Sean-Kim/blender 2024-03-13 22:30:18 +01:00