Block a user
Fix: Potential data corruption with face set updates
Smear brush type in sculpt mode switches to Brush tool instead of Paint tool
Can confirm - I believe this is related to #128659
Undo in Sculpt Mode also undoes color attribute switching
Can confirm behavior all the way back to 3.6
3D Brush Cursor strength visualization does not update if
use_unified_strength
is active
@shreyaspranav There's no one currently working on this, feel free to make a PR
Fix: Potential data corruption with face set updates
5e65056e91
Fix: Potential data corruption with face set updates
02571da35f
PyDoc: correct GPUIndexBuf doc-string & exception
41ec8a6d44
Fix errors calling tool set operators without a space
3bab869c0d
Fix BMeshElemSeq.sort(key=None) argument
6ccc786e82
Build: Add Epoxy to OpenSubdiv library build dependencies
Build: Add Epoxy to OpenSubdiv library build dependencies
Yeah, it’s not urgent for them by any means, it just might help with debugging or testing patches on LTS versions.
2c5eabca73
Merge branch 'blender-v4.3-release'
43bbd9fd2d
Fix: Paint: Unified strength value should be off by default
Sean Kim
deleted branch fix-default-unified-strength from Sean-Kim/blender
2024-11-04 00:07:49 +01:00
Fix: Paint: Unified strength value should be off by default
Build: Add Epoxy to OpenSubdiv library build dependencies
@Brainzman Could this be cherry-picked to 4.3 and put on the backport list for 4.2 (maybe 3.6 as well?)
Fix #129425: Using Voxel Remesh in sculpt mode can crash
True, I think I actually encountered this when working on some other changes outside of this PR related to full geometry pushes. I'll change this PR to modify geometry_push
instead