This PR was superseded by blender/blender#126316, closing
@JulienKaspar - Question about the desired behavior here: Is it important for any change on the levels to push an undo, or are we only interested in the "Sculpt Level" changes? Object mode tracks…
I can't seem to replicate this from scratch on either 3.6 or 4.2 - @JulienKaspar have you noticed this in a recent build / are you able to replicate it?
Quickly searching the Developer Handbook and General Docs it doesn't seem like we have anything regarding clang-tidy currently, perhaps we could look into adding a Clang-Tidy page in Developer…
@notrudyyy Thanks for the report & the fix!
I think I have a rough idea of how to solve this - though my current estimation is that it will be a fair bit of work.
Steps:
- Create a new
BitVector
stored inSculptSession
alongside…
This works in 3.6.16, 4.2.2 and current main
- closing.