Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim created pull request blender/blender#129496 2024-10-29 02:16:14 +01:00
Fix #128859: Undoing sculpt with deform modifier active doesn't work
Sean Kim created branch fix-evaluated-undo-128859 in Sean-Kim/blender 2024-10-29 02:14:07 +01:00
Sean Kim pushed to fix-evaluated-undo-128859 at Sean-Kim/blender 2024-10-29 02:14:07 +01:00
336da64249 Fix #128859: Undoing sculpt with deform modifier active doesn't work
Sean Kim pushed to fix-126939-enhance-details-crash at Sean-Kim/blender 2024-10-28 23:08:50 +01:00
16a538ee77 Simplify comment
40ea4a9d3b Merge branch 'blender-v4.3-release' of projects.blender.org:blender/blender into fix-126939-enhance-details-crash
f408531b9b Fix #129448: Undoing face set changes produces artifacts on dense mesh
d87f604a0d Fix #129428: Sculpt undo crash after remesh with deform modifier
58a0b565cd Fix: Curves: Missing brush assets selector in curves sculpt mode
Compare 97 commits »
Sean Kim pushed to main at blender/blender 2024-10-28 22:59:55 +01:00
e27530e4a2 Merge branch 'blender-v4.3-release'
f408531b9b Fix #129448: Undoing face set changes produces artifacts on dense mesh
d87f604a0d Fix #129428: Sculpt undo crash after remesh with deform modifier
58a0b565cd Fix: Curves: Missing brush assets selector in curves sculpt mode
8b0206fa26 Fix: Grease Pencil: Brush selector shortcut missing in vertex paint mode
Compare 5 commits »
Sean Kim deleted branch fix-129448-face-set-artifacts from Sean-Kim/blender 2024-10-28 22:53:06 +01:00
Sean Kim closed issue blender/blender#129448 2024-10-28 22:53:02 +01:00
Face Set Undo Leaves Visual Artifacts on High-Density Meshes
Sean Kim merged pull request blender/blender#129487 2024-10-28 22:52:58 +01:00
Fix #129448: Undoing face set changes produces artifacts on dense mesh
Sean Kim pushed to blender-v4.3-release at blender/blender 2024-10-28 22:52:57 +01:00
f408531b9b Fix #129448: Undoing face set changes produces artifacts on dense mesh
Sean Kim created pull request blender/blender#129487 2024-10-28 21:48:03 +01:00
Fix #129448: Undoing face set changes produces artifacts on dense mesh
Sean Kim created branch fix-129448-face-set-artifacts in Sean-Kim/blender 2024-10-28 21:45:41 +01:00
Sean Kim pushed to fix-129448-face-set-artifacts at Sean-Kim/blender 2024-10-28 21:45:41 +01:00
c68c4374cc Fix #129448: Undoing face set changes produces artifacts on dense mesh
1dd6cdb172 Fix #129334: Multires displays incorrectly in Sculpt mode with materials
98cae94f6b Fix potential out of bounds read in UTF8 string length calculation
259611ca4f AUTHORS: add 1 new author
1a872e69f3 Fix terminating the EGL connection without a valid display
Compare 10 commits »
Sean Kim commented on issue blender/blender#129448 2024-10-28 21:44:43 +01:00
Face Set Undo Leaves Visual Artifacts on High-Density Meshes

Will have a fix shortly

Sean Kim pushed to main at Sean-Kim/.profile 2024-10-28 00:20:02 +01:00
c3fc223e16 Update reports/2024.md
Sean Kim commented on issue blender/blender#129428 2024-10-28 00:10:51 +01:00
Sculpt: Crash after reverting Voxel Remesh with a mesh with a armature

@HooglyBoogly Yeah, conceptually I think removing BKE_sculpt_update_object_for_edit makes sense here. I came to a similar conclusion that we'd either need to change stuff inside it or remove the…