Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim closed issue blender/blender#87821 2024-09-30 21:04:12 +02:00
Sculpt mode: annotation and unhide conflicts with Multiresolution modifier
Sean Kim commented on issue blender/blender#87821 2024-09-30 21:04:06 +02:00
Sculpt mode: annotation and unhide conflicts with Multiresolution modifier

This area had significant changes in the releases past 3.6; it doesn't seem particularly feasible to backport a fix unfortunately.

Closing this issue since it's resolved in more recent versions…

Sean Kim commented on issue blender/blender#87821 2024-09-30 20:59:53 +02:00
Sculpt mode: annotation and unhide conflicts with Multiresolution modifier

Commit was fixed with 80092fe1e0948f019d5fceb822d8073ed22025b6

Sean Kim closed issue blender/blender#100985 2024-09-30 19:35:05 +02:00
Crash on sculpt mask brush when Multiresolution modifier is copied from another object (fixed in 3.4, request to backport)
Sean Kim commented on issue blender/blender#100985 2024-09-30 19:35:01 +02:00
Crash on sculpt mask brush when Multiresolution modifier is copied from another object (fixed in 3.4, request to backport)

I'm closing this issue since we no longer have any more 3.3 LTS releases planned.

Sean Kim closed issue blender/blender#120318 2024-09-30 19:30:02 +02:00
Sculpt mask access in node tools
Sean Kim commented on pull request blender/blender#128391 2024-09-30 18:50:06 +02:00
Fix #128272: Plane Trim applies to incorrect vertices
Sean Kim created pull request blender/blender#128391 2024-09-30 18:48:32 +02:00
Fix #128272: Plane Trim applies to incorrect vertices
Sean Kim created branch fix-plane-trim in Sean-Kim/blender 2024-09-30 18:47:59 +02:00
Sean Kim pushed to fix-plane-trim at Sean-Kim/blender 2024-09-30 18:47:59 +02:00
29b3161495 Fix #128272: Plane Trim applies to incorrect vertices
05a398cf45 UI: Preferences: Align new Editor properties
7665e28b37 GPv3: Assert in weight paint with zero points
d6ec2f0539 UI: Update icon for Grease Pencil layer and group
19465bec19 GPv3: Add canvas options to the overlay settings
Compare 10 commits »
Sean Kim commented on pull request blender/blender#128278 2024-09-30 18:18:23 +02:00
Subdiv: Remove evaluator C-API wrapper

Minor comments for now, haven't built & tested this yet

Sean Kim commented on pull request blender/blender#128278 2024-09-30 18:18:22 +02:00
Subdiv: Remove evaluator C-API wrapper

Makes more sense that we would return false here instead of true if we're building without opensubdiv

Sean Kim commented on pull request blender/blender#128278 2024-09-30 18:18:20 +02:00
Subdiv: Remove evaluator C-API wrapper

Nit: These comments seem unnecessary?

Sean Kim commented on pull request blender/blender#128278 2024-09-30 18:18:19 +02:00
Subdiv: Remove evaluator C-API wrapper

Nit: If we're changing the name from EvaluatorImpl -> Evaluator, I think renaming the file is probably worth doing too. Could wait for a follow up cleanup though

Sean Kim commented on pull request blender/blender#128260 2024-09-30 17:52:14 +02:00
Fix #128257: Crash when using Set Vertex Colors with no brush

Nit: Remove the extra whitespace

Sean Kim commented on issue blender/blender#128257 2024-09-30 17:50:58 +02:00
Crash when using "Set Vertex Colors" without a brush.

Lowering the severity of this issue since the crash was based on the assets being in a weird state when setting the repo up (mentioned in the linked PR)

Sean Kim pushed to main at Sean-Kim/.profile 2024-09-30 00:46:07 +02:00
a0884e2e2c Update reports/2024.md
Sean Kim commented on issue blender/blender#128328 2024-09-29 23:39:22 +02:00
Sculpt: Undoing only affects visible areas of mesh

Updated the title, this affects more than just masking, it happens for face sets and general positions too. I believe the issue is that we are likely filtering the PBVH nodes to update based on…

Sean Kim commented on issue blender/blender#128328 2024-09-29 22:19:43 +02:00
Sculpt: Undoing only affects visible areas of mesh

Can confirm