Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim pushed to default-enabled-blendfile at Sean-Kim/blender-assets 2024-10-24 22:22:27 +02:00
912c2ae36c Cleanup: Add note about updating default enabled catalogs
a77fa5bdc8 Added new catalogs for better sorting.
f8c9448c22 Updated various thumbnails.
88f1a1caf7 Changed 'Cloth' catalog name to 'Simulation'
9dfd0a171f Essentials: New and updated brush essentials
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Sean Kim created pull request blender/blender#129387 2024-10-24 22:09:48 +02:00
Fix #129373: Invalid "Cloth" asset shelf category appears in Sculpt mode
Sean Kim pushed to fix-129373-sculpt-asset-shelf at Sean-Kim/blender 2024-10-24 22:05:57 +02:00
8c40efa8a6 Fix #129373: Invalid "Cloth" asset shelf category appears in Sculpt mode
0f6a83202d Revert unintended change to tests/data
73974f7beb GPU Subdivision: Disable on Qualcomm GPUs on Windows
e3e6dd8fdb Fix #125958: Disable/uninstall an add-on can keep its dependencies
029cd1f739 Cycles: Remove invalid use of MetalRT accept_any_intersection in scene_intersect_local
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Sean Kim created branch fix-129373-sculpt-asset-shelf in Sean-Kim/blender 2024-10-24 22:05:57 +02:00
Sean Kim commented on issue blender/blender#129373 2024-10-24 21:21:58 +02:00
Default sculpt asset shelf has a non-existant Cloth catagory

Can confirm on the latest daily using the --factory-startup CLI option

Sean Kim deleted branch document-pbvh-debug from Sean-Kim/blender 2024-10-24 21:13:12 +02:00
Sean Kim pushed to main at blender/blender 2024-10-24 21:13:09 +02:00
158f12db4d Cleanup: Document Sculpt PBVH debug_value usage
Sean Kim merged pull request blender/blender#129360 2024-10-24 21:13:09 +02:00
Cleanup: Document Sculpt PBVH debug_value usage
Sean Kim commented on pull request blender/blender#129360 2024-10-24 07:19:32 +02:00
Cleanup: Document Sculpt PBVH debug_value usage
Sean Kim created pull request blender/blender#129360 2024-10-24 07:19:15 +02:00
Cleanup: Document Sculpt PBVH debug_value usage
Sean Kim pushed to document-pbvh-debug at Sean-Kim/blender 2024-10-24 07:14:17 +02:00
df4006a39a Cleanup: Document Sculpt PBVH debug_value usage
8a02a5de56 Compositor: Implemenet Posterize node for new CPU compositor
471c30fdd9 Refactor: Return cached image by value
05128991ec Merge branch 'blender-v4.3-release'
9a252c2e73 Fix #127097: Extension preferences crashes after "import multiprocesing"
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Sean Kim created branch document-pbvh-debug in Sean-Kim/blender 2024-10-24 07:14:17 +02:00
Sean Kim commented on issue blender/blender#129334 2024-10-24 06:56:15 +02:00
Sculpt: Multires face material index is inconsistent across "sculpt" levels

Bad commit is 853269aeb0c6314e3d9bc5293606e92172028713

CC: @HooglyBoogly

Sean Kim commented on issue blender/blender#129334 2024-10-24 03:54:47 +02:00
Sculpt: Multires face material index is inconsistent across "sculpt" levels

I suspect this is related to some changes done to the BVH building and partitioning, using a debug-value of 889 to visualize the nodes, we get drastically different results on the same mesh…

Sean Kim commented on issue blender/blender#129334 2024-10-24 02:16:46 +02:00
Sculpt: Multires face material index is inconsistent across "sculpt" levels

Able to replicate this from scratch with the following steps:

  1. Add monkey
  2. Add multiple materials, change the second to an obvious color
  3. Assign a number of faces to this new material 4…
Sean Kim commented on issue blender/blender#129334 2024-10-24 02:07:01 +02:00
Sculpt: Multires face material index is inconsistent across "sculpt" levels

I suspect this was introduced with d601bf7e3d or c5ccc8ceea5689c1d841a64060d32e35a24fd242

Sean Kim commented on issue blender/blender#129334 2024-10-24 00:49:30 +02:00
Sculpt: Multires face material index is inconsistent across "sculpt" levels

Bisecting this is going to be potentially rather painful - on Mac a lot of builds in September just crash upon opening this file

Broke somewhere between a08005f4 (Aug 31st) and a34b0e17 (Sept 23rd)

Sean Kim commented on issue blender/blender#129334 2024-10-24 00:26:48 +02:00
Sculpt: Multires face material index is inconsistent across "sculpt" levels

Can confirm behavior

Sean Kim commented on pull request blender/blender#129233 2024-10-23 23:33:16 +02:00
Cleanup: Avoid writing sculpt session runtime pointer to files

From reading the code seems fine, but worth double-checking (if not done already) that it does not cause BKE_object_sculpt_data_create when undo in sculpt mode?

@Sergey: Not sure what you…