Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim created pull request blender/blender#127823 2024-09-19 02:05:41 +02:00
Refactor: Sculpt: Remove PBVHVertRef usage for PaintCursorContext
Sean Kim pushed to refactor-prev-active-vert-ref at Sean-Kim/blender 2024-09-19 02:03:29 +02:00
b280b31b70 Refactor: Sculpt: Remove PBVHVertRef usage for PaintCursorContext
Sean Kim created branch refactor-prev-active-vert-ref in Sean-Kim/blender 2024-09-19 02:03:29 +02:00
Sean Kim created pull request blender/blender#127821 2024-09-19 01:46:51 +02:00
Refactor: Sculpt: Remove PBVHVertRef usage in sculpt_expand.cc
Sean Kim created branch remove-last-expand-pbvhvertref in Sean-Kim/blender 2024-09-19 01:45:16 +02:00
Sean Kim pushed to remove-last-expand-pbvhvertref at Sean-Kim/blender 2024-09-19 01:45:16 +02:00
ead6df5a1c Refactor: Sculpt: Remove PBVHVertRef usage in sculpt_expand.cc
aa5385f648 Fix: Interactive Docking modal operator re-run glitch
6385296e56 Fix #127651: Properly load generated UDIM image tiles in Cycles
3ca97f8c5c Fix #127671: Multiplane scrape causes parts of mesh to disappear
00aedc065b Fix: Mask from Cavity did not call .finish after applying mask
Compare 10 commits »
Sean Kim closed issue blender/blender#127325 2024-09-19 00:24:16 +02:00
"Smear Multires Displacement"-brush: areas suddenly disappear
Sean Kim commented on issue blender/blender#127325 2024-09-19 00:24:12 +02:00
"Smear Multires Displacement"-brush: areas suddenly disappear

Interesting, I'm no longer able to reproduce this on a recent build (Sept 17th), given that & the fact that the file was in a weird state from the missing .btx file, I'm going to close this…

Sean Kim pushed to main at blender/blender 2024-09-18 23:37:27 +02:00
3ca97f8c5c Fix #127671: Multiplane scrape causes parts of mesh to disappear
Sean Kim closed issue blender/blender#127671 2024-09-18 23:37:25 +02:00
Sculpt: using scrape multiplane brush causes part of the mesh to disappear
Sean Kim deleted branch fix-127671-multiplane-scrape from Sean-Kim/blender 2024-09-18 23:37:25 +02:00
Sean Kim merged pull request blender/blender#127816 2024-09-18 23:37:22 +02:00
Fix #127671: Multiplane scrape causes parts of mesh to disappear
Sean Kim commented on issue blender/blender#122096 2024-09-18 23:21:40 +02:00
Crash after editing multi-user mesh data with two scenes open

Updated the main post of this one to summarize current state, as it is unlikely this issue will be fixed in the immediate future. The next steps are clear, but will simply take a lot of effort.

Sean Kim deleted branch fix-finish-mask from Sean-Kim/blender 2024-09-18 23:13:29 +02:00
Sean Kim pushed to main at blender/blender 2024-09-18 23:13:27 +02:00
00aedc065b Fix: Mask from Cavity did not call .finish after applying mask
Sean Kim merged pull request blender/blender#127815 2024-09-18 23:13:27 +02:00
Fix: Mask from Cavity did not call `.finish` after applying mask
Sean Kim created pull request blender/blender#127816 2024-09-18 23:00:50 +02:00
Fix #127671: Multiplane scrape causes parts of mesh to disappear