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Fix: Assert when undoing sculpt deformation
273e536c1e
Fix: Assert when undoing sculpt deformation
85e12e7dc0
Cleanup: Select Engine: Move debug draw to new draw manager
e68897e117
Fix: prevent duplicate shader node links during USD import
39e5e3c4fe
Cleanup: Grease Pencil: Remove unused functions
6e814e7597
Compositor: Implement Mao UV node for new CPU compositor
Fix #130420: Undo/Redo broken when using Transfer Mode operator.
We do generate a Sculpt Undo step when entering sculpt mode; I'm not sure of the historic reasons for it, but this bug is probably related to https://projects.blender.org/blender/blender/src/bran…
Fix #120422: Expand Active Face Set crashes on Multires mesh
48b44dec8a
Fix #120422: Expand Active Face Set crashes on Multires mesh
d3d26233fc
Fix: GPv3: Edit Mode: Crash during extrude
217fa8d09e
Fix #130276: Trace operator needs to tag data after curves replacement
7e12131aaf
Fix: GPv3: Adjustment panel in dopesheet
64198971ea
Fix: Reading some old blend files fires assert in Sequencer data read
WIP: Fix: Support undoing subdivisions in sculpt mode
Current thoughts / things to investigate (11/16):
- At bare minimum, we probably need a call to
multires_flush_sculpt_updates
prior to the undo push insidemultires_subdivide_exec
so that…
Unexpected geometry deletion during on sculpt mode
oh nevermind my previous comment... Well, this second attempt took longer and destroyed the sculpt i was redoing lol (undo does not recover anything),either way the culprit was the smooth brush…
Unexpected geometry deletion during on sculpt mode
I'm still unable to replicate this - do you happen to have the file that this happened on before the bug occurred?
I tested the file you provided on a few different old versions of blender -…
Cleanup: Convert BKE_multires.hh `enum` to `enum class`
Unexpected geometry deletion during on sculpt mode
I'm unable to replicate this from the steps you have described on the most recent 4.3 RC build:
- Open default 'Sculpting' file
- Sculpt on mesh using Draw / Smooth brush
- Remesh with a…
76f40c7b56
Merge branch 'main' of projects.blender.org:blender/blender into bke-multires-enum-change
85e12e7dc0
Cleanup: Select Engine: Move debug draw to new draw manager
e68897e117
Fix: prevent duplicate shader node links during USD import
39e5e3c4fe
Cleanup: Grease Pencil: Remove unused functions
6e814e7597
Compositor: Implement Mao UV node for new CPU compositor