Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim commented on pull request blender/blender#130477 2024-11-18 21:59:12 +01:00
Fix: Assert when undoing sculpt deformation
Sean Kim created pull request blender/blender#130477 2024-11-18 21:58:49 +01:00
Fix: Assert when undoing sculpt deformation
Sean Kim pushed to fix-undo-debug at Sean-Kim/blender 2024-11-18 21:58:11 +01:00
273e536c1e Fix: Assert when undoing sculpt deformation
85e12e7dc0 Cleanup: Select Engine: Move debug draw to new draw manager
e68897e117 Fix: prevent duplicate shader node links during USD import
39e5e3c4fe Cleanup: Grease Pencil: Remove unused functions
6e814e7597 Compositor: Implement Mao UV node for new CPU compositor
Compare 10 commits »
Sean Kim created branch fix-undo-debug in Sean-Kim/blender 2024-11-18 21:58:11 +01:00
Sean Kim commented on pull request blender/blender#130472 2024-11-18 19:50:38 +01:00
Fix #130420: Undo/Redo broken when using Transfer Mode operator.

We do generate a Sculpt Undo step when entering sculpt mode; I'm not sure of the historic reasons for it, but this bug is probably related to https://projects.blender.org/blender/blender/src/bran

Sean Kim deleted branch fix-face-set-expand-130422 from Sean-Kim/blender 2024-11-18 16:18:37 +01:00
Sean Kim pushed to main at Sean-Kim/.profile 2024-11-18 04:53:09 +01:00
2c98075578 Update reports/2024.md
Sean Kim created pull request blender/blender#130431 2024-11-18 03:37:19 +01:00
Fix #120422: Expand Active Face Set crashes on Multires mesh
Sean Kim pushed to fix-face-set-expand-130422 at Sean-Kim/blender 2024-11-18 03:36:00 +01:00
48b44dec8a Fix #120422: Expand Active Face Set crashes on Multires mesh
d3d26233fc Fix: GPv3: Edit Mode: Crash during extrude
217fa8d09e Fix #130276: Trace operator needs to tag data after curves replacement
7e12131aaf Fix: GPv3: Adjustment panel in dopesheet
64198971ea Fix: Reading some old blend files fires assert in Sequencer data read
Compare 10 commits »
Sean Kim created branch fix-face-set-expand-130422 in Sean-Kim/blender 2024-11-18 03:36:00 +01:00
Sean Kim commented on pull request blender/blender#130361 2024-11-17 01:29:19 +01:00
WIP: Fix: Support undoing subdivisions in sculpt mode

Current thoughts / things to investigate (11/16):

  • At bare minimum, we probably need a call to multires_flush_sculpt_updates prior to the undo push inside multires_subdivide_exec so that…
Sean Kim commented on issue blender/blender#130382 2024-11-17 00:54:42 +01:00
Unexpected geometry deletion during on sculpt mode

oh nevermind my previous comment... Well, this second attempt took longer and destroyed the sculpt i was redoing lol (undo does not recover anything),either way the culprit was the smooth brush…

Sean Kim commented on issue blender/blender#130382 2024-11-17 00:43:34 +01:00
Unexpected geometry deletion during on sculpt mode

I'm still unable to replicate this - do you happen to have the file that this happened on before the bug occurred?

I tested the file you provided on a few different old versions of blender -…

Sean Kim deleted branch bke-multires-enum-change from Sean-Kim/blender 2024-11-16 23:17:01 +01:00
Sean Kim merged pull request blender/blender#130363 2024-11-16 23:16:57 +01:00
Cleanup: Convert BKE_multires.hh `enum` to `enum class`
Sean Kim pushed to main at blender/blender 2024-11-16 23:16:56 +01:00
c88c2bfda9 Cleanup: Convert BKE_multires.hh enum to enum class
Sean Kim commented on pull request blender/blender#130363 2024-11-16 20:10:21 +01:00
Cleanup: Convert BKE_multires.hh enum to enum class
Sean Kim commented on issue blender/blender#130382 2024-11-16 20:06:09 +01:00
Unexpected geometry deletion during on sculpt mode

I'm unable to replicate this from the steps you have described on the most recent 4.3 RC build:

  1. Open default 'Sculpting' file
  2. Sculpt on mesh using Draw / Smooth brush
  3. Remesh with a…
Sean Kim pushed to bke-multires-enum-change at Sean-Kim/blender 2024-11-16 19:53:24 +01:00
76f40c7b56 Merge branch 'main' of projects.blender.org:blender/blender into bke-multires-enum-change
85e12e7dc0 Cleanup: Select Engine: Move debug draw to new draw manager
e68897e117 Fix: prevent duplicate shader node links during USD import
39e5e3c4fe Cleanup: Grease Pencil: Remove unused functions
6e814e7597 Compositor: Implement Mao UV node for new CPU compositor
Compare 75 commits »