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Refactor: Sculpt: Add automask factor raw pointer overload
2febb6e011
Merge branch 'main' of projects.blender.org:blender/blender into automask-factor-overload
73e1fa181e
Cleanup: Formatting
6703927a05
Refactor: Sculpt: Retrieve positions instead of using BVH tree reference
Refactor: Sculpt: Consolidate pbvh clearing actions
How do you think these places correlate with
SCULPT_pbvh_clear
? It's hard to tell but it seems related, since in many of these cases we'll need to rebuild the BVH tree from scratch anyway.
…
b2c5b88b14
Merge branch 'main' of projects.blender.org:blender/blender into automask-factor-overload
a3a0a848a8
Fix #126330: Crash when using Color Filter
Refactor: Sculpt: Add automask factor raw pointer overload
Sculpt: Crash when using Color Filter
Fix #126330: Crash when using Color Filter
9b51ae0e60
Merge branch 'main' of projects.blender.org:blender/blender into cleanup-mask-by-color
717b8c08f3
Fix #125401: Crash when enabling prefetching
27bc773c0b
Cleanup: Formatting
e04707bf2a
Cleanup: Sculpt: Remove last usage of PBVHVertRef visibility function
70a24258c6
Sculpt: Remove unused positions array copy with some deform modifiers
Refactor: Sculpt: Invalidate active_vert_ when needed
Fix #126330: Crash when using Color Filter
Side thought that this crash inspired - Since it's so common for the automasking Cache
object to be null, I wonder if there's a better way to structure this so that each call doesn't need to do…