Block a user
GPv3: Weight Paint tools (Draw, Blur, Average, Smear, Sample weight)
4e10a7d55d
Remove Overlay code from branch (is separate PR)
aa759f586e
Merge branch 'main' into gpv3-weight-paint-tools
9f102324ef
Fixes: Clear brush buffer, update weights in stroke buffer, and other
f674e486e1
Merge branch 'blender-v4.1-release'
401a2397db
Fix mistake in fix for #108407 (crash on deleting shapekeys).
GPv3: Crash when removing a layer and then reloading the file
GPv3: Vertex Weight Angle modifier
This will be needed in other places too, so IMHO it's better to have this in blenkernel/internel/grease_pencil_vertex_groups.cc
.
GPv3: Vertex Group functions should make use of the
VArray
API
And I think that it's better assign_to_vertex_group
will use retrieve_visible_drawings()
instead of assigning to all drawings. I checked, that's the behaviour in GPv2 too.
GPv3: Overlay for Weight Paint mode
8497f8933a
Cleanup: Use Vector for returned drawings
be805759d0
Overlay: Use color ramp for weights in shader
68ac361bf0
Fix: Overlay: Use visible strokes instead of editable strokes
9d14be5c75
Overlay for vertex weights in GPv3 (initial commit)
7cc4339ce2
EEVEE-Next: Improve tests appearance
Sietse Brouwer
created branch gpv3-weight-paint-overlay in SietseB/blender
2024-02-14 13:34:53 +01:00
Sietse Brouwer
deleted branch gpv3-calculate-multi-frame-falloff from SietseB/blender
2024-02-13 19:59:21 +01:00
Sietse Brouwer
pushed to gpv3-calculate-multi-frame-falloff at SietseB/blender
2024-02-13 10:13:35 +01:00
c0f11e1aa1
Cleanup: Immediate returns in falloff function
63a3f8179a
UI: Separate multi frame falloff popover for GPv3
059e882e2c
Merge branch 'main' into gpv3-calculate-multi-frame-falloff
9ad127780a
Tests: remove unnecessary fmod in BLI_convexhull_2d_test
da2ba2f3f6
Windows: Compile error due to missing header
GPv3: Preperation for retrieving falloff factor in multi frame editing mode
Sietse Brouwer
pushed to gpv3-calculate-multi-frame-falloff at SietseB/blender
2024-02-11 17:41:10 +01:00
34a4ac77ba
Utility function for retrieving falloff factor in multi frame editing mode
835b9a506d
Merge branch 'blender-v4.1-release'
835651cfdd
Fix cross_poly_v2 returning a negated value, add tests
3e0d77c80f
Build: macOS support for "make source_archive"
5146e118c5
Fix broken MacOS builds after recent refactor.
Sietse Brouwer
created branch gpv3-calculate-multi-frame-falloff in SietseB/blender
2024-02-11 17:41:10 +01:00
79234ccfaa
Merge branch 'main' into gpv3-cutter-tool
5155feeeb8
Cleanup: UI: Remove a1 and a2 unused arguments from uiDefButF function
1a0214471b
Fix: Missing translation for asset catalog tooltip
809499a3d0
Refactor: UI: Use derived struct for number slider buttons
4024614ecc
Fix: correctly set active/render UV maps when realizing instances
GPv3: Cutter tool
I surely want to, but it's a bit difficult at the moment. There are no alternatives for BLI_rcti_isect
and BLI_rcti_isect_pt_v
yet in the Bounds
type, as I understood it.