Sietse Brouwer SietseB
  • Joined on 2023-02-08
Sietse Brouwer created pull request blender/blender#118347 2024-02-15 21:38:44 +01:00
GPv3: Weight Paint tools (Draw, Blur, Average, Smear, Sample weight)
Sietse Brouwer pushed to gpv3-weight-paint-tools at SietseB/blender 2024-02-15 20:45:11 +01:00
cfb630d550 Cleanup: Improved comment, few code style fixes
Sietse Brouwer pushed to gpv3-weight-paint-tools at SietseB/blender 2024-02-15 20:30:11 +01:00
c5191f3916 Cleanup after pushing branch
Sietse Brouwer created branch gpv3-weight-paint-tools in SietseB/blender 2024-02-15 20:05:31 +01:00
Sietse Brouwer pushed to gpv3-weight-paint-tools at SietseB/blender 2024-02-15 20:05:31 +01:00
4e10a7d55d Remove Overlay code from branch (is separate PR)
aa759f586e Merge branch 'main' into gpv3-weight-paint-tools
9f102324ef Fixes: Clear brush buffer, update weights in stroke buffer, and other
f674e486e1 Merge branch 'blender-v4.1-release'
401a2397db Fix mistake in fix for #108407 (crash on deleting shapekeys).
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Sietse Brouwer opened issue blender/blender#118334 2024-02-15 16:38:17 +01:00
GPv3: Crash when removing a layer and then reloading the file
Sietse Brouwer commented on pull request blender/blender#117846 2024-02-15 16:11:09 +01:00
GPv3: Vertex Weight Angle modifier

This will be needed in other places too, so IMHO it's better to have this in blenkernel/internel/grease_pencil_vertex_groups.cc.

Sietse Brouwer commented on issue blender/blender#117753 2024-02-15 11:01:37 +01:00
GPv3: Vertex Group functions should make use of the VArray API

And I think that it's better assign_to_vertex_group will use retrieve_visible_drawings() instead of assigning to all drawings. I checked, that's the behaviour in GPv2 too.

Sietse Brouwer created pull request blender/blender#118273 2024-02-14 14:19:46 +01:00
GPv3: Overlay for Weight Paint mode
Sietse Brouwer pushed to gpv3-weight-paint-overlay at SietseB/blender 2024-02-14 14:03:46 +01:00
6aef38c230 Fix: Overlay: Crash when no active vertex group
Sietse Brouwer pushed to gpv3-weight-paint-overlay at SietseB/blender 2024-02-14 13:34:53 +01:00
8497f8933a Cleanup: Use Vector for returned drawings
be805759d0 Overlay: Use color ramp for weights in shader
68ac361bf0 Fix: Overlay: Use visible strokes instead of editable strokes
9d14be5c75 Overlay for vertex weights in GPv3 (initial commit)
7cc4339ce2 EEVEE-Next: Improve tests appearance
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Sietse Brouwer created branch gpv3-weight-paint-overlay in SietseB/blender 2024-02-14 13:34:53 +01:00
Sietse Brouwer deleted branch gpv3-calculate-multi-frame-falloff from SietseB/blender 2024-02-13 19:59:21 +01:00
Sietse Brouwer pushed to gpv3-calculate-multi-frame-falloff at SietseB/blender 2024-02-13 10:13:35 +01:00
c0f11e1aa1 Cleanup: Immediate returns in falloff function
63a3f8179a UI: Separate multi frame falloff popover for GPv3
059e882e2c Merge branch 'main' into gpv3-calculate-multi-frame-falloff
9ad127780a Tests: remove unnecessary fmod in BLI_convexhull_2d_test
da2ba2f3f6 Windows: Compile error due to missing header
Compare 63 commits »
Sietse Brouwer created pull request blender/blender#118108 2024-02-11 18:00:31 +01:00
GPv3: Preperation for retrieving falloff factor in multi frame editing mode
Sietse Brouwer pushed to gpv3-calculate-multi-frame-falloff at SietseB/blender 2024-02-11 17:41:10 +01:00
34a4ac77ba Utility function for retrieving falloff factor in multi frame editing mode
835b9a506d Merge branch 'blender-v4.1-release'
835651cfdd Fix cross_poly_v2 returning a negated value, add tests
3e0d77c80f Build: macOS support for "make source_archive"
5146e118c5 Fix broken MacOS builds after recent refactor.
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Sietse Brouwer created branch gpv3-calculate-multi-frame-falloff in SietseB/blender 2024-02-11 17:41:10 +01:00
Sietse Brouwer pushed to gpv3-cutter-tool at SietseB/blender 2024-02-01 20:18:09 +01:00
79234ccfaa Merge branch 'main' into gpv3-cutter-tool
5155feeeb8 Cleanup: UI: Remove a1 and a2 unused arguments from uiDefButF function
1a0214471b Fix: Missing translation for asset catalog tooltip
809499a3d0 Refactor: UI: Use derived struct for number slider buttons
4024614ecc Fix: correctly set active/render UV maps when realizing instances
Compare 197 commits »
Sietse Brouwer pushed to gpv3-cutter-tool at SietseB/blender 2024-02-01 19:58:13 +01:00
232b5a4a02 Moving operator to editor section, and other review cleanup
Sietse Brouwer commented on pull request blender/blender#113953 2024-02-01 19:23:55 +01:00
GPv3: Cutter tool

I surely want to, but it's a bit difficult at the moment. There are no alternatives for BLI_rcti_isect and BLI_rcti_isect_pt_v yet in the Bounds type, as I understood it.