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WIP: GPv3: RNA for frame, drawing, stroke and point
WIP: GPv3: RNA for frame, drawing, stroke and point
I'll close this one, since we are heading in a different direction: [#121617: WIP: GPv3: Python API for frame, frames api, drawing and builtin stroke and point attributes](https://projects.blender…
WIP: GPv3: Python API for frame, frames api, drawing and builtin stroke and point attributes
Sietse Brouwer
created branch gpv3-python-api-frame-drawing in SietseB/blender
2024-05-09 12:55:01 +02:00
Sietse Brouwer
pushed to gpv3-python-api-frame-drawing at SietseB/blender
2024-05-09 12:55:01 +02:00
c8658fc865
Add python template with Grease Pencil examples using the Python API
070110c8ee
Rename selection attributes
87a899d5b5
Anticipate Frames API changes
a8012671e9
Merge branch 'main' into gpv3-python-api-frame-drawing
2a8911510c
Python API for frame, frames api, drawing, builtin stroke and point attributes
Sietse Brouwer
deleted branch gpv3-fix-duplicate-frame-dangling-pointer from SietseB/blender
2024-05-07 09:18:32 +02:00
GPv3: Python API
I worked on a first draft for the Frame and Drawing API: #121407: WIP: GPv3: RNA for frame, drawing, stroke and point. We have to…
Fix: GPv3: Crash when duplicating frames
Sietse Brouwer
pushed to gpv3-fix-duplicate-frame-dangling-pointer at SietseB/blender
2024-05-03 21:47:46 +02:00
f16951303e
Remove reference
eccc24e4a6
Fix #121251: Node tools menu hidden on file load with local tools
798219225d
Asset Shelf: Add optional operator to activate assets
3f15c244f4
GPv3: Draw tool: "Draw on back" option
18eecb16db
Cleanup: Remove unhelpful unreachable asset in asset shelf code
Sietse Brouwer
created branch gpv3-fix-duplicate-frame-dangling-pointer in SietseB/blender
2024-05-03 21:47:45 +02:00
WIP: GPv3: RNA for frame, drawing, stroke and point
Sietse Brouwer
created branch gpv3-python-api-drawing-with-strokes-and-points in SietseB/blender
2024-05-03 19:23:23 +02:00
Sietse Brouwer
pushed to gpv3-python-api-drawing-with-strokes-and-points at SietseB/blender
2024-05-03 19:23:23 +02:00
637bc6fa3d
RNA for frame, drawing, stroke and point
0c585a1b8a
Geometry Nodes: move socket items ui and operators from Python to C++
3847cf4dc1
VSE: Revert strip text color to white
6e0c3231eb
Anim: add bone length property to Bone Properties Panel
bd3518946e
Anim: implement "Copy Driver to Selected" operator
Sietse Brouwer
deleted branch gpv3-weight-paint-tools from SietseB/blender
2024-04-25 21:23:24 +02:00
GPv3: Implementation of sculpt mode tools
Almost there! A last little change in the pressure
handling and it's all good. I tested it with a tablet.
GPv3: Implementation of sculpt mode tools
This is one pressure too many 😸 Now that we use the unified paint settings, we don't need the GP_BRUSH_USE_PRESSURE
any more.
eb45b179f5
Merge branch 'main' into gpv3-weight-paint-tools
fe0e2907b3
GPv3: Remove
OB_MODE_PAINT_GREASE_PENCIL
flag
1f10100f46
Fix: memory leak in sequencer_preview_add_sound
679a05a02c
Core: lib_query: Replace raw function pointer by FunctionRef for callback.
de7ea7e60d
Fix: don't allow zero bandwidth in sdf grid