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GPv3: Implementation of sculpt mode tools
Use BKE_brush_use_alpha_pressure(brush)
and BKE_brush_alpha_get(scene, brush)
here.
66f32bec1a
UI fixes after switch to legacy GPencil weight paint mode
0c7820290f
Merge branch 'main' into gpv3-weight-paint-tools
c60a1006e5
Asset Shelf: Add asset shelf region to image editor
13ae2e613e
Fix #117721: GPv3: write to vertex and fill color attributes
1420c7bc60
Fix: Crash when ViewLayer.active_collection is invalid in blend file
Sietse Brouwer
deleted branch gpv3-weight-paint-overlay from SietseB/blender
2024-04-23 18:54:49 +02:00
0442b025ae
Merge branch 'main' into gpv3-weight-paint-tools
a652543568
Tests: Compositor: add bilinear and bicubic tests
f86135dc6e
Fix: EEVEE-Next: GBUffer: Wrong normal layer load
cb639d5d1d
Cleanup: Rename "is_mode_active" to "edit_mode_active"
d44ee7bf11
EEVEE-Next: Make light clamping consistent
Sietse Brouwer
pushed to gpv3-transform-tools-multiframe-falloff at SietseB/blender
2024-04-22 23:12:56 +02:00
aa601ecc8c
Merge branch 'main' into gpv3-transform-tools-multiframe-falloff
a652543568
Tests: Compositor: add bilinear and bicubic tests
f86135dc6e
Fix: EEVEE-Next: GBUffer: Wrong normal layer load
cb639d5d1d
Cleanup: Rename "is_mode_active" to "edit_mode_active"
d44ee7bf11
EEVEE-Next: Make light clamping consistent
Sietse Brouwer
deleted branch gpv3-tint-tool-ui-fixes from SietseB/blender
2024-04-22 13:32:05 +02:00
Sietse Brouwer
deleted branch gpv3-fix-get-deformed-positions from SietseB/blender
2024-04-22 13:31:20 +02:00
Sietse Brouwer
deleted branch gpv3-fix-multiframe-falloff-minmax from SietseB/blender
2024-04-22 13:29:56 +02:00
GPv3: Fill tool
I know it's just WIP yet, but I wanted to mention that multi frame editing complicates things a bit.
GPv3: Fill tool
To handle multi frame editing, the drawings must be retrieved grouped by frame number.
GPv3: Fill tool
As a clarification of the gap closure methods – there are three ways:
- Extend mode: extrapolating the outer segments of strokes.
- Radius mode: connecting the outer points of strokes. 3.…
GPv3: Implementation of sculpt mode tools
There was a bug fix in retrieve_editable_drawings_from_layer()
that applies here too:
Sietse Brouwer
deleted branch gpv3-fix-invalid-layer-index from SietseB/blender
2024-04-21 21:03:30 +02:00
GPv3: Use multi frame falloff in transform tools
This is a bug fix also submitted separately: #120870: Fix: GPv3: Incorrect multi frame falloff factor due to miscalculation in frame range.
Fix: GPv3: Incorrect multi frame falloff factor due to miscalculation in frame range
Hi @PratikPB2123 👋 A small fix for a typo-bug I caused myself, I thought you could give it a look?
Fix: GPv3: Incorrect multi frame falloff factor due to miscalculation in frame range