I managed to build a debug build of main, and identified the specific problem a bit closer. `BLI_assert failed: source/blender/blenkernel/intern/object_update.cc:407, BKE_object_eval_eval_base_fla…
Retested with latest 4.0.1, and 4.1 Alpha. Issue is still present, and still causes a hard crash.
Some further info: I was playing around, and bound camera1 to frame 3. It also updated the viewport correctly as I middle-click-drag-to-rotate on frame 3. It seems the first camera created is…
Yeah, 2 was somewhat redundant, but crucial, so I added it as precautionary. It doesn't affect the outcome, provided you have just opened the file.
So I doubt Blender want big video files…
Sorry if I've misunderstood here. I try not to abuse ticket systems as I've been on both ends. I thought all the old phabricator "Tasks" were turned into github tickets, but it seems like I've…