• Joined on 2024-05-27
Tim-A commented on issue blender/blender#126335 2024-08-15 05:05:54 +02:00
Eevee Next - Film: Filter Size bug

Well, it's a problem when texture painting as it's less 'true' to the details. And if it differs between 4.1 and 4.2, not only does it require updating tons of project files, but also makes it…

Tim-A commented on issue blender/blender#126335 2024-08-15 01:16:52 +02:00
Eevee Next - Film: Filter Size bug

Not really sure what would be a good example, but isolated the eye from my screenshot.

If you don't move the camera any and screenshot the viewport in both 4.1 and 4.2, this is the result…

Tim-A opened issue blender/blender#126335 2024-08-14 22:58:36 +02:00
Eevee Next - Film: Filter Size bug