Tomas-Silvestre
  • Joined on 2023-03-06
Tomas-Silvestre commented on issue blender/blender#130167 2024-11-12 19:34:37 +01:00
Clip By Plane

Ah yes, I asked because at first when I read that I interpreted it as an actual geometry point (geometry socket)

Tomas-Silvestre commented on issue blender/blender#130167 2024-11-12 17:38:38 +01:00
Clip By Plane

with "point" you mean a vector single value position right?

Tomas-Silvestre commented on pull request blender/blender#115798 2023-12-12 14:12:29 +01:00
Anim: Add hotkey for keying set operators

Personally I often times add LocRot keyframes and I think it would make sense to have LocRot in the top left diagonal of the pie (between Location and Rotation) and RotScale between rotation and…

Tomas-Silvestre commented on issue blender/blender#105253 2023-03-06 16:19:49 +01:00
Replace legacy curve code with new system

Does this also affect the text object?