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Regression: Array Caps broken on empty mesh in 3.5.
And this very specific usage is more of a 'use a bug as a feature' case to me, it has never been officially documented afaik, and it should not be.
Personally my instinct is that this…
Regression: Array Caps broken on empty mesh in 3.5.
@WCN : maybe it helps to elaborate on the usecase a bit?
Prior to the introduction of Geometry Nodes, there was no official way to copy evaluated geometry from one object to another.
As…
Array Caps broken on empty mesh in 3.5.
"Object Info" node forces entire modifier stack to be reevaluated on any transform.
I understand. Thank you a lot for the in-depth explanation— I was under the mistaken impression that the object was cached in between modifiers, which in retrospect is clearly not the case.
"Object Info" node forces entire modifier stack to be reevaluated on any transform.
Hello, thanks for the report, but it's not a bug the way it works now.
It seems like an error in the way the depsgraph is handled— Isn't it somewhat cyclical, since modifiers early in the…
"Object Info" node forces entire modifier stack to be reevaluated on any transform.