• Joined on 2024-02-27
abc013 commented on issue blender/blender#123580 2024-10-18 16:06:59 +02:00
Cycles: Crash in debug build due to heap-use-after-free when rendering via script with multiple view layers

Hey, it still crashes using a developer build on latest main.

abc013 pushed to blender-scancam at abc013/blender 2024-08-21 22:51:44 +02:00
74a6256d37 Fix wrong variable use (how did i not see that)
abc013 pushed to blender-scancam at abc013/blender 2024-08-20 14:04:50 +02:00
077d037b21 Change precision to 32bit
abc013 pushed to blender-scancam at abc013/blender 2024-08-20 09:38:34 +02:00
182d9173c8 Replace fmodf64 by custom mod function for CUDA support
abc013 pushed to blender-scancam at abc013/blender 2024-08-19 22:52:30 +02:00
e6090996db Fix compiler error
7a0e7e7c39 Fix wrong sampling of random distributions
d19c45b163 Add platform and leg noise
820464614a Add remaining beam divergence distribution options
a6abba9d19 Add camera position pass
Compare 23 commits »
abc013 pushed to blender-scancam at abc013/blender 2024-08-19 22:40:53 +02:00
087b534ca3 Fix compiler error
186c39f4be Fix wrong sampling of random distributions
b94c1f70d7 Add platform and leg noise
3709868f0a Add remaining beam divergence distribution options
86a6d79424 Add camera position pass
Compare 25 commits »
abc013 pushed to blender-scancam at abc013/blender 2024-08-19 22:40:15 +02:00
cf5a4e1b9c Fix wrong sampling of random distributions
e2197db532 Add platform and leg noise
0eecfaaa27 Add remaining beam divergence distribution options
56a37e8c5f Add camera position pass
936fec7fe9 Fix beam divergence not working
Compare 1053 commits »
abc013 commented on issue blender/blender#123580 2024-08-19 22:34:38 +02:00
Cycles: Crash in debug build due to heap-use-after-free when rendering via script with multiple view layers

Hey @PratikPB2123, sorry for the late response. I am occupied right now and it might take a while to test it on latest main, sorry.

abc013 pushed to blender-scancam at abc013/blender 2024-08-17 20:19:53 +02:00
1919f71d03 Fix wrong sampling of random distributions
abc013 pushed to blender-scancam at abc013/blender 2024-08-13 10:41:54 +02:00
fc25bbfbca Add platform and leg noise
abc013 opened issue blender/blender#126177 2024-08-10 13:25:57 +02:00
Cycles: Normal pass broken for transparent surfaces
abc013 commented on issue blender/blender#75123 2024-08-06 22:32:05 +02:00
Cycles AOVs: Wrong, unclamped RGB values when Alpha/Transparency map used in Shader

This Issue is still present in Blender 4.2 and cf2dcc792c12df761ebecd6c4d4a9a231ac10e04 (close to main) as well.

Changing the code in [aov_passes.h](https://projects.blender.org/blender/blen

abc013 pushed to blender-scancam at abc013/blender 2024-08-04 15:07:21 +02:00
d09f8ca0f2 Add remaining beam divergence distribution options
47123e6a8f Add camera position pass
15da555bab Fix beam divergence not working
6636dde7c7 Add scanner divergence radius
b658c81519 Fix depth not being calculated correctly
Compare 1467 commits »
abc013 pushed to blender-scancam at abc013/blender 2024-07-16 13:28:57 +02:00
80ed39fd25 Add remaining beam divergence distribution options
abc013 pushed to blender-scancam at abc013/blender 2024-07-09 20:43:59 +02:00
ceb0348997 Add camera position pass
abc013 pushed to blender-scancam at abc013/blender 2024-07-09 01:12:28 +02:00
3e92e781ef Fix beam divergence not working
5b8a73f236 Add scanner divergence radius
f134de2a31 Fix depth not being calculated correctly
Compare 3 commits »
abc013 pushed to blender-scancam at abc013/blender 2024-07-02 20:04:54 +02:00
bdb18dfc2c Add beam divergence functions
bf358ea2a0 Add time
fbc66769a4 Remove some attributes of pano camera in expense of some more scanner attributes
e2ba910b6f Implement scanner types
c03c5ee428 Prepare code for multiple scanner types
Compare 7 commits »
abc013 commented on issue blender/blender#123580 2024-06-25 18:41:23 +02:00
Cycles: Crash in debug build due to heap-use-after-free when rendering via script with multiple view layers

Hey, thank you for the quick response! II seems like the crash still persists when adapting your changes to the script. :/ I updated the script in the original description of the issue to match…

abc013 pushed to blender-scancam at abc013/blender 2024-06-22 00:22:19 +02:00
cd7e507db3 Align scanner to stationary scanner
6e86bf1172 add scanner attributes to scancam
88cd7f4cec Test shooting rays in 360° angle
cdd8f4ffc7 Duplicate perspective camera and rename to scanner camera
04f4345b8e Fix FromPolygons and FromBMesh errors that lead to crashes
Compare 775 commits »
abc013 opened issue blender/blender#123580 2024-06-21 23:34:44 +02:00
Crash in debug build due to heap-use-after-free when rendering via script with multiple view layers