Alexander Gavrilov angavrilov
  • Cyprus
  • Joined on 2015-08-20
Alexander Gavrilov pushed to dev at angavrilov/blender 2023-07-24 16:27:37 +02:00
5f6b06df57 Fix undo overreach in various paint modes for #104582.
fe1908cb49 Bone Overlay: support bone wireframe opacity depth fade.
6f1f2b9830 I18n: do not translate one message already translated with tip_()
0b3d2a4f47 View3D Refactor: rename view operator files
329cf07499 View3D Refactor: compute 'ViewOpsData::zfac' only when needed
Compare 195 commits »
Alexander Gavrilov pushed to dev-bbones at angavrilov/blender 2023-07-24 16:21:40 +02:00
75fb5fa24b Bendy Bones: implement a new curve-aware vertex to segment mapping mode.
b4500fe268 Python API: expose the math mapping vertex positions to B-Bone segments.
6f1f2b9830 I18n: do not translate one message already translated with tip_()
0b3d2a4f47 View3D Refactor: rename view operator files
329cf07499 View3D Refactor: compute 'ViewOpsData::zfac' only when needed
Compare 208 commits »
Alexander Gavrilov pushed to pr-shrinkwrap-tproj at angavrilov/blender 2023-07-24 16:12:49 +02:00
153a44129b Shrinkwrap: fix stability of the Target Normal Project mode.
6f1f2b9830 I18n: do not translate one message already translated with tip_()
0b3d2a4f47 View3D Refactor: rename view operator files
329cf07499 View3D Refactor: compute 'ViewOpsData::zfac' only when needed
e8289c0aff View3D Refactor: support 'ViewOpsType' for Roll
Compare 194 commits »
Alexander Gavrilov pushed to pr-pyapi-bbone-weight at angavrilov/blender 2023-07-24 16:07:09 +02:00
b4500fe268 Python API: expose the math mapping vertex positions to B-Bone segments.
6f1f2b9830 I18n: do not translate one message already translated with tip_()
0b3d2a4f47 View3D Refactor: rename view operator files
329cf07499 View3D Refactor: compute 'ViewOpsData::zfac' only when needed
e8289c0aff View3D Refactor: support 'ViewOpsType' for Roll
Compare 207 commits »
Alexander Gavrilov pushed to pr-shapekey-locking at angavrilov/blender 2023-07-24 15:55:30 +02:00
1576a771a3 Shape Keys: support locking to protect from accidental editing.
6f1f2b9830 I18n: do not translate one message already translated with tip_()
0b3d2a4f47 View3D Refactor: rename view operator files
329cf07499 View3D Refactor: compute 'ViewOpsData::zfac' only when needed
e8289c0aff View3D Refactor: support 'ViewOpsType' for Roll
Compare 187 commits »
Alexander Gavrilov created pull request blender/blender#110275 2023-07-19 21:46:15 +02:00
Mesh Edit: implement an operator to smooth shape key deformation.
Alexander Gavrilov pushed to pr-shapekey-smoothing at angavrilov/blender 2023-07-19 21:45:13 +02:00
Alexander Gavrilov created branch pr-shapekey-smoothing in angavrilov/blender 2023-07-19 21:45:13 +02:00
Alexander Gavrilov pushed to dev-shapekeys at angavrilov/blender 2023-07-19 21:45:11 +02:00
3b55411de8 tweak: lock checks in shapekey smooth
0fe0843849 Mesh Edit: implement an operator to smooth shape key deformation.
bdb042c243 Fix #109868: Keying node differ between GPU and CPU
ece704af45 Fix #109771: deps_builder: crash in Embree HW BVH building
3525a0c070 Editors: move code to C++
Compare 95 commits »
Alexander Gavrilov pushed to pr-depsgraph-marker-camera at angavrilov/blender 2023-07-19 21:10:53 +02:00
37420d72d8 Depsgraph: handle camera switching via markers in context drivers.
159535ec99 Depsgraph: change the fix for #107081 to handle any Scene references.
d64a3a2f2e Depsgraph: tag relations update when marker camera refs are changed.
e065fc93c6 Depsgraph: tag relations update from Set Active Object As Camera.
bdb042c243 Fix #109868: Keying node differ between GPU and CPU
Compare 97 commits »
Alexander Gavrilov commented on pull request blender/blender#110135 2023-07-19 11:26:37 +02:00
Drivers: implement fallback values for RNA path based variables.

It should be somehow clear in the interface that the default value is used, but it should not be displayed in the same way as error.

The way I see it, the path is in error so it's fine to…

Alexander Gavrilov commented on pull request blender/blender#110135 2023-07-19 08:57:25 +02:00
Drivers: implement fallback values for RNA path based variables.

Another possible design for this would be for invalid variables to simply evaluate to None, which can then be checked for in a Scripted Expression driver:

It can't really, it has to be a…

Alexander Gavrilov deleted branch pr-shapekey-propagate from angavrilov/blender 2023-07-18 15:47:19 +02:00
Alexander Gavrilov deleted branch pr-shapekey-x-symmetry from angavrilov/blender 2023-07-18 15:45:49 +02:00
Alexander Gavrilov merged pull request blender/blender#105421 2023-07-18 15:45:47 +02:00
Edit Mode: Add X symmetry support to shape key related operators
Alexander Gavrilov deleted branch main from angavrilov/blender 2023-07-18 15:43:33 +02:00
Alexander Gavrilov pushed to main at blender/blender 2023-07-18 15:43:18 +02:00
4d0dbab5b1 Mesh Edit: implement X symmetry in the Propagate To Shapes operator.
0bd95dd963 Mesh Edit: implement X symmetry in the Blend From Shape operator.
Compare 2 commits »
Alexander Gavrilov created branch main in angavrilov/blender 2023-07-18 15:42:39 +02:00