Edit Mode: Add X symmetry support to shape key related operators #105421

Merged
Alexander Gavrilov merged 2 commits from angavrilov/blender:pr-shapekey-x-symmetry into main 2023-07-18 15:45:47 +02:00

Add support for X symmetry to Blend From Shape and Propagate To All Shapes operators.

Blend From Shape works in a standard way by mirroring the final selected vertex positions.

Propagate To All Shapes mirrors the selection, since it change shape keys rather than current vertex positions.

Add support for X symmetry to Blend From Shape and Propagate To All Shapes operators. Blend From Shape works in a standard way by mirroring the final selected vertex positions. Propagate To All Shapes mirrors the selection, since it change shape keys rather than current vertex positions.
Alexander Gavrilov added the
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labels 2023-03-03 23:07:56 +01:00
Alexander Gavrilov requested review from Campbell Barton 2023-03-03 23:09:44 +01:00
Alexander Gavrilov requested review from Bastien Montagne 2023-03-03 23:09:45 +01:00
Hans Goudey changed title from Edit Mode: Add X symmetry support to shape key related operators. to Edit Mode: Add X symmetry support to shape key related operators 2023-03-03 23:19:15 +01:00
Bastien Montagne added this to the Modeling project 2023-03-07 16:34:33 +01:00
Bastien Montagne refused to review 2023-03-07 16:34:42 +01:00

Not really active in the Mesh/Modelling area nowadays, so will remove myself from here.

Also in general it's better to assign a project to a PR, than directly reviewers, unless you have already talked about the patch with them and they agreed to review it.

Not really active in the Mesh/Modelling area nowadays, so will remove myself from here. Also in general it's better to assign a project to a PR, than directly reviewers, unless you have already talked about the patch with them and they agreed to review it.
Alexander Gavrilov force-pushed pr-shapekey-x-symmetry from ee5c95da93 to f000dc9314 2023-07-14 16:54:11 +02:00 Compare
Brecht Van Lommel approved these changes 2023-07-18 14:12:33 +02:00
Brecht Van Lommel left a comment
Owner

This seems fine.

I was expecting this to work for Y and Z axes too, but it seems other operators except transform only support X as well currently.

This seems fine. I was expecting this to work for Y and Z axes too, but it seems other operators except transform only support X as well currently.
Alexander Gavrilov merged commit 4d0dbab5b1 into main 2023-07-18 15:45:47 +02:00
Alexander Gavrilov deleted branch pr-shapekey-x-symmetry 2023-07-18 15:45:48 +02:00
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Reference: blender/blender#105421
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