Edit Mode: Add X symmetry support to shape key related operators #105421
Add support for X symmetry to Blend From Shape and Propagate To All Shapes operators.
Blend From Shape works in a standard way by mirroring the final selected vertex positions.
Propagate To All Shapes mirrors the selection, since it change shape keys rather than current vertex positions.
Not really active in the Mesh/Modelling area nowadays, so will remove myself from here.
Also in general it's better to assign a project to a PR, than directly reviewers, unless you have already talked about the patch with them and they agreed to review it.
This seems fine.
I was expecting this to work for Y and Z axes too, but it seems other operators except transform only support X as well currently.
No due date set.
No dependencies set.
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?