forked from blender/blender
The official Blender project repository.
Omar Emara
0c01e0f489
This patch implements the Map UV node for the realtime compositor. This is different from the CPU implementation in that it relies on the approximate EWA filtering provided by the driver's implementation of anisotropic filtering to displace the texture. This is easier and faster than implementing EWA manually in the shader and has identical quality where it matters. Pull Request: blender/blender#106765 |
||
---|---|---|
.gitea | ||
.github | ||
build_files | ||
doc | ||
extern | ||
intern | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat | ||
pyproject.toml | ||
README.md |
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.