antonheg
  • Joined on 2023-02-22
antonheg commented on issue blender/blender#124137 2024-09-02 20:24:52 +02:00
EEVEE Next: Mac Monterey/Ventura freeze in rendered view

Yes, shader compilation is slow and a patch is in the making to speed it up. See my post 2 weeks ago #124137 (comment) Shader compilation times is an issue on M3 systems. Sadly this patch…

antonheg commented on issue blender/blender#124137 2024-09-02 16:53:52 +02:00
EEVEE Next: Mac Monterey/Ventura freeze in rendered view

@Jeroen-Bakker It also seems like some M1 and M2 Macs have a hard time running the 4.2 release. I was considering buying a second hand M1 or M2 MacBook Pro and it would put my mind at rest if some…

antonheg commented on issue blender/blender#124137 2024-09-02 15:56:40 +02:00
EEVEE Next: Mac Monterey/Ventura freeze in rendered view

@Jeroen-Bakker Pretty disappointing. Would you please at least update the specs for running 4.2 on macOS so that we know what hardware to buy?

antonheg commented on issue blender/blender#124137 2024-08-23 20:50:25 +02:00
EEVEE Next: Mac Monterey/Ventura freeze in rendered view

@Jeroen-Bakker Please don't close the issue yet! I'm still getting the black cube and the freezing on 12.7.6 with that build.

antonheg commented on issue blender/blender#124137 2024-08-22 10:39:40 +02:00
EEVEE Next: Mac Monterey/Ventura freeze in rendered view

@mac4kent I understand that you are trying to help but if you read the thread from its beginning you'll find out that we already know that releases 4.2 and 4.3 do run on M3 series. We're trying to…

antonheg commented on issue blender/blender#124137 2024-08-06 22:07:03 +02:00
EEVEE Next: Mac Monterey/Ventura freeze in rendered view

I've been following the EEVEE-Next thread on the forum and things seem to be so badly messed up that getting it to run on…

antonheg commented on issue blender/blender#125818 2024-08-02 19:05:07 +02:00
my blender keeps on freezing

Most probably related to blender/blender#124137

antonheg commented on issue blender/blender#124137 2024-08-01 11:32:03 +02:00
EEVEE Next: Mac Monterey/Ventura freeze in rendered view

If I were to believe these scary reports from Reddit's r/blender:

"Same issue on a 2021 MacBook Pro with Eevee crashing. It's an M1 with 16gb Ram that worked flawlessly with complex scenes and…

antonheg commented on issue blender/blender#124137 2024-07-31 21:31:58 +02:00
EEVEE Next: Mac Monterey/Ventura freeze in rendered view

I keep finding new reports by users who have not yet found where to report this issue:

blender/blender#125528 (comment)

antonheg commented on issue blender/blender#124137 2024-07-31 10:39:29 +02:00
EEVEE Next: Mac Monterey/Ventura freeze in rendered view

Many other reports have been closed prematurely because the solutions worked on the latest macOS 14 ignoring any prior macOS versions on systems that cannot be upgraded but still recent enough. I…

antonheg commented on pull request blender/blender#122993 2024-07-31 10:29:41 +02:00
Fix #122551: Metal displays black screen on ATI/Intel GPUs

Acknowledged in blender/blender#124137

antonheg commented on issue blender/blender#125690 2024-07-31 10:26:25 +02:00
MacOS Monterey 12.7.6 Shadow buffer problem with Blender 4.2

`On selection of either Shading workspace or Material Property tab, execution freezes with MacOS Spinning wait cursor displayed indicating a likely processing overload. Execution resumes after…

antonheg commented on issue blender/blender#124137 2024-07-25 21:36:21 +02:00
EEVEE Next: Mac Monterey/Ventura freeze in rendered view

@Jeroen-Bakker I do hope you still believe in your manifesto. The 4.2 LTS only works on macOS 14+ (that's a hard departing from Blender's mission).

antonheg commented on issue blender/blender#124137 2024-07-23 22:09:08 +02:00
EEVEE Next: Mac Monterey/Ventura freeze in rendered view

Same problem on a 2017 Intel MacBook Pro that cannot be updated beyond 12.7.5 because it is not eligible for further updates. The computer is still going great with 16 GB memory and a powerful…

antonheg commented on pull request blender/blender#122993 2024-06-11 08:35:01 +02:00
Fix #122551: Metal displays black screen on ATI/Intel GPUs

@Jeroen-Bakker I tested your last PR122993 build on my machine and I'm unfortunately still getting the black default cube problem. Eevee compiles the shaders for several minutes then displays the…

antonheg commented on issue blender/blender#122551 2024-06-11 08:33:29 +02:00
EEVEE-next and Cycles not working on Macbook pro with AMD Radeon Pro Vega 20 and metal backend

@Jeroen-Bakker it seems like you have the only Intel Mac that shows any color with Metal backend. I'm afraid you're closing this issue too soon.

I tested your last PR122993 build on my machine…

antonheg commented on issue blender/blender#122551 2024-06-08 10:52:08 +02:00
EEVEE-next and Cycles not working on Macbook pro with AMD Radeon Pro Vega 20 and metal backend

Same problem here (Intel). The default cube is black.

Operating system: macOS Monterey 12.7.5 Graphics card: Radeon Pro 450

antonheg commented on issue blender/blender#113601 2024-03-21 09:15:05 +01:00
GPv3 not rendering on macOS

@filedescriptor Thank you for this! It's great to be able to follow GPv3 development along again on macOS.

antonheg commented on issue blender/blender#114013 2023-10-30 13:14:58 +01:00
Blender 4.1 Crash Eevee Next Mac Pro 2013

Same steps, same crash on:

Operating system: macOS Monterey 12.7.1 Graphics card: Intel HD Graphics 530 / Radeon Pro 450

I really hope, as we draw closer to a 4.1 Beta, that macOS will…