antonheg
  • Joined on 2023-02-22
antonheg commented on issue blender/blender#113601 2024-03-21 09:15:05 +01:00
GPv3 not rendering on macOS

@filedescriptor Thank you for this! It's great to be able to follow GPv3 development along again on macOS.

antonheg commented on issue blender/blender#114013 2023-10-30 13:14:58 +01:00
Blender 4.1 Crash Eevee Next Mac Pro 2013

Same steps, same crash on:

Operating system: macOS Monterey 12.7.1 Graphics card: Intel HD Graphics 530 / Radeon Pro 450

I really hope, as we draw closer to a 4.1 Beta, that macOS will…

antonheg commented on issue blender/blender#113601 2023-10-16 22:30:38 +02:00
GPv3 not rendering on macOS

@Douglas-Paul, from you screenshot, it seems like you're still using the legacy Grease Pencil. Can you please enable Experimental > Grease Pencil 3.0, and restart Blender first?

antonheg commented on issue blender/blender#113601 2023-10-13 09:50:20 +02:00
GPv3 not rendering on macOS

@iss, @filedescriptor, Grease Pencil 3.0 being arguably one of the most anticipated features of the upcoming 4.1 release, some transparency about its current status (what's working and what's not)…

antonheg opened issue blender/blender#113601 2023-10-12 14:51:32 +02:00
GPv3: Is Grease Pencil 3.0 working on macOS yet?
antonheg commented on issue blender/blender#109403 2023-07-05 21:07:01 +02:00
Classic GP Stroke not highlighted when selected (GPv3 Stroke does not show at all)

@lichtwerk, @filedescriptor, @fclem, is there any progress in solving this issue? 🙏

antonheg commented on issue blender/blender#109403 2023-06-27 11:15:00 +02:00
Classic GP Stroke not highlighted when selected (GPv3 Stroke does not show at all)

@ChengduLittleA Unfortunately GP does not work with OpenGL since Blender 3.5, IIRC.

antonheg opened issue blender/blender#109403 2023-06-27 09:12:02 +02:00
Classic GP Stroke not highlighted when selected while GPv3 Stroke does not show at all
antonheg commented on pull request blender/blender#108940 2023-06-16 11:49:55 +02:00
Fix #108792: Ensure Metal buffers correctly freed on exit

@Jason-Fielder, @Sergey, @Jeroen-Bakker, could we please have this fix merged as is, just to avoid those nasty random crashes and let @Michael-Parkin-White-Apple sort out the refactoring later on?…

antonheg commented on issue blender/blender#108792 2023-06-14 18:47:26 +02:00
Crash on exit with Metal backend

@Michael-Parkin-White-Apple I'll be demoing some Blender 3.6 new features (probably also 4.0) over the weekend. I am afraid it will crash on exit. Any chance of having your fix merged by then? 🙏

antonheg commented on issue blender/blender#108792 2023-06-11 19:15:23 +02:00
Crash on exit with Metal backend

Blender 3.6 and 4.0 are crashing on exit after long work sessions whatever the mode with a crash report identical to the first one (see #108836).

antonheg commented on issue blender/blender#108836 2023-06-11 19:01:09 +02:00
Crash on exit after every long Sculpt session (Metal backend)

I'm noticing this is not limited to the Sculpt mode. Blender 3.6 and 4.0 are crashing on exit after long work sessions whatever the mode. The crash report is identical.

antonheg opened issue blender/blender#108836 2023-06-10 07:18:54 +02:00
Crash on exit after every long Sculpt session (Metal backend)
antonheg commented on issue blender/blender#108688 2023-06-08 06:36:49 +02:00
GPv3: Crash and assert hit once mouse click is released during drawing

Definitely crashing immediately here on macOS.

antonheg commented on pull request blender/blender#107835 2023-05-13 08:32:22 +02:00
Fix #107810: SVG exported line thickness wrong

@antoniov Can this fix, please, be merged 🙏.

antonheg commented on issue blender/blender#107650 2023-05-06 14:16:08 +02:00
PNG Thumbnails not showing in Asset Browser and Addons --MacOS--

@Nurb2Kea It wasn't working with last night's build but it's working with this morning's one (i.e. Saturday 6 May 2023, 02:09:56 b01f5444a3fd -- 3.6.0 Alpha, 2023-05-06).

antonheg commented on issue blender/blender#107650 2023-05-06 11:42:20 +02:00
PNG Thumbnails not showing in Asset Browser and Addons --MacOS--

As far as I am concerned, it's solved as I don't need to cleanup metadata on recalcitrant PNG thumbnails anymore to get them to show.

antonheg commented on issue blender/blender#107380 2023-05-05 17:28:41 +02:00
UI: Visual Differentiation for Thumbnails in Progress

When metadata is deleted, PNG files display normally:

exiftool -ext png -overwrite_original -all= .

That said, how would you tell every developer to clean-up metadata on his PNG files…

antonheg commented on issue blender/blender#107212 2023-05-05 17:22:16 +02:00
Regression: Image thumbnails in file browser sometimes do not show up

I tried different solutions and only deleting metadata gets PNG files to show up normally:

exiftool -ext png -overwrite_original -all= .

antonheg commented on issue blender/blender#107650 2023-05-05 17:05:58 +02:00
PNG Thumbnails not showing in Asset Browser and Addons --MacOS--

Metadata needs to be deleted to get PNG display back to normal:

exiftool -ext png -overwrite_original -all= .