Antonio Vazquez antoniov
  • Spain
  • Joined on 2011-08-22
Antonio Vazquez pushed to temp-fi-105625 at antoniov/blender 2023-03-10 10:45:46 +01:00
68d266a912 Fix #105625: GPencil sculpt crash with subdivide modifier
Antonio Vazquez commented on issue blender/blender#105617 2023-03-10 10:27:57 +01:00
GPencil: Tint modifier in Fill mode, don't get restricted by vertex group influence

This is known limitation of the system. The fill is tinted as a whole, not by vertex.

Antonio Vazquez commented on issue blender/blender#105589 2023-03-09 16:09:27 +01:00
GPencil: Multi-frame copy-paste pasts stroke twice to the key-frame that the playhead is on.

@filedescriptor If you review the PR we can close this bug for 3.5 release.

Antonio Vazquez commented on issue blender/blender#105589 2023-03-09 16:08:56 +01:00
GPencil: Multi-frame copy-paste pasts stroke twice to the key-frame that the playhead is on.

THe problem was the paste was doing a double copy. One was done in the multiframe loop and the oter copy was the active frame copy. In the PR I have skipped the multiframe copy for active frame.

Antonio Vazquez created pull request blender/blender#105605 2023-03-09 16:06:58 +01:00
Fix #105589: GPencil Paste duplicate active frame
Antonio Vazquez created branch temp-fix-105589 in antoniov/blender 2023-03-09 16:06:20 +01:00
Antonio Vazquez pushed to temp-fix-105589 at antoniov/blender 2023-03-09 16:06:20 +01:00
adccc425bb Fix #105589: GPencil Paste duplicate active frame
dcfc9629c2 Fix OptiX TLAS being built with invalid traversables when a geometry is empty
a4fd2d10c1 Fix #105571: crash when connecting invalid node group to multi input
495a6ec6cc Fix #105579: weld modifier crashes when merging n-gons
f4c6ad5eb3 Fix RNA path functions not escaping strings, using single quotes
Compare 10 commits »
Antonio Vazquez commented on issue blender/blender#105589 2023-03-09 15:31:21 +01:00
GPencil: Multi-frame copy-paste pasts stroke twice to the key-frame that the playhead is on.

@frogstomp Could you test this? Maybe it was a bug you introduced when added the multiframe support to paste.

Antonio Vazquez pushed to main at blender/blender 2023-03-07 15:26:52 +01:00
bc5f2c5415 GPencil: Fix compiler warning
Antonio Vazquez closed issue blender/blender#104824 2023-03-01 10:10:23 +01:00
GPencil: natural drawing building with 1 subdivision make animation slower too much that must be
Antonio Vazquez merged pull request blender/blender#105306 2023-03-01 10:09:34 +01:00
GP Drawspeed Bugfix #104824
Antonio Vazquez pushed to blender-v3.5-release at blender/blender 2023-03-01 10:09:34 +01:00
52064bf5da Fix #104824: GPencil natural drawing building with 1 subdivision very slow
Antonio Vazquez approved blender/blender#105306 2023-03-01 10:07:28 +01:00
GP Drawspeed Bugfix #104824

LGTM

Antonio Vazquez commented on pull request blender/blender-addons#104446 2023-02-28 13:30:16 +01:00
Archimesh: fix floor creation

@pioverfour @ThomasDinges This Pull Request was merged in 3.5, but I guess it needs to be merged in addons git repo, is that correct? In this case, the commit must be cherrypick to addons git repo…

Antonio Vazquez commented on issue blender/blender#104824 2023-02-28 10:08:04 +01:00
GPencil: natural drawing building with 1 subdivision make animation slower too much that must be

@marcchehab I guess you need now create the Pull Request using yourbranch <=> blender35 branches. Actually you have the commit in your froked branch, but you miss last step.

Antonio Vazquez approved blender/blender-addons#104446 2023-02-28 10:05:08 +01:00
Archimesh: fix floor creation

LGTM... thanks a lot for the fix.

Antonio Vazquez commented on issue blender/blender#104824 2023-02-27 18:51:05 +01:00
GPencil: natural drawing building with 1 subdivision make animation slower too much that must be

@marcchehab Could you create a Pull Request? You don't need commit rights to create the PR.

Here you can find how to do it: https://wiki.blender.org/wiki/Tools/Pull_Requests