Block a user
GPv3: Merge Points
I don't think is a problem to have join at stroke and point mode, because I guess the code changes will be minimal and surely reuse almost all code (maybe is the same operator). Anyway, If to have…
Antonio Vazquez
deleted branch GPv3_mat_copy_to_object from antoniov/blender
2024-01-13 18:41:16 +01:00
Antonio Vazquez
deleted branch GPv3_114190_assign_mat from antoniov/blender
2024-01-13 18:40:14 +01:00
GPv3: Assign material from parameter
GPv3: Menu to select material using
U
key
31e8e651e3
GPv3: Fix menu order after merge
49f4b9ca20
GPv3: Fix API change after merge
d5aa10c832
Merge branch 'main' into GPv3_114190_assign_mat
e84dc990b1
Realtime Compositor: Implement Vector Blur node
c964b79edf
GPv3: Copy Materials to Selected operator
Grease Pencil: Sculpt Tools Will Revert Back to Add After One Use of Subtract
I'm really sorry, but right now I'm very busy working on several personal projects and I don't have the time or energy to dedicate myself to fixing Blender bugs.
GPv3: Move set uniform and set opacity operators to Stroke Menu
GPv3: Material panel operators
9b0388492f
Merge branch 'main' into GPv3_Separate
912c4c60d8
Mesh: Add viewport normals simplify option
bf97dc14ba
Cleanup: make format
5edda6cbcc
USD: optionally author subdivision schema on export
9f0b4344ac
Fix #114630: Retiming fails if movie and scene FPS does not match
Antonio Vazquez
deleted branch antoniov-gpv3_previews from antoniov/blender
2023-12-15 22:05:08 +01:00
dcb8ba83d6
GPv3: Preview file refined
58933f5e8d
GPv3: Use preview mode and fix dark colors
GPv3: Material Render Preview
Note: I have seen the preview color is very dark and this is because the render is not managing the use lights
option and the scene is not illuminated, but it's rendered with lights option.