- Kaunas, Lithuania
- https://aras-p.info/
- Joined on
2022-01-20
@AntonB if you try current 4.3 daily builds, then proxy building is already faster compared to 4.2.1 on Windows (ffmpeg has been taught to properly use CPU SIMD instructions; this was a windows-onl…
Gonna reopen this, since I'm about to fix lack of threading in proxy image scaling :)
thought, that swscale is threaded, but I may be mistaken
swscale is not threaded by default (yeah, surprisingly). I had to jump through some hoops to make it threaded in 4.1/4.2, but I did…
This may be a bug, but possibly in ffmpeg or x264 library. We are using ffmpeg backend and we are instructing it to use all available CPU cores. But obviously it does not do that
My wild…
The CPU could be used more and GPU too. Several cores for several strips at once. And commit work done in the middle and don't freeze the whole blender during this process
Sure, a bunch of…
Yeah I'm not sure if this is a "bug":
- Many parts of VSE are less efficient than they could be, yes. Building proxies is one of these parts. This is known about, no one fixed/addressed it…