Aras Pranckevicius aras_p
Aras Pranckevicius pushed to main at blender/blender 2023-12-15 19:30:06 +01:00
5eb5712329 ffmpeg: restore compatibility with pre-5.0 versions
Aras Pranckevicius merged pull request blender/blender#116226 2023-12-15 19:30:06 +01:00
ffmpeg: restore compatibility with pre-5.0 versions
Aras Pranckevicius pushed to ffmpeg-pre5-compat at blender/blender 2023-12-15 19:29:25 +01:00
2dd4a70ba6 ffmpeg: move version define to ffmpeg_compat.h
Aras Pranckevicius created pull request blender/blender#116226 2023-12-15 17:12:25 +01:00
ffmpeg: restore compatibility with pre-5.0 versions
Aras Pranckevicius pushed to ffmpeg-pre5-compat at blender/blender 2023-12-15 17:11:31 +01:00
47417f4aea ffmpeg: restore compatibility with pre-5.0 versions
Aras Pranckevicius created branch ffmpeg-pre5-compat in blender/blender 2023-12-15 17:11:30 +01:00
Aras Pranckevicius deleted branch ffmpeg_threaded_conv from aras_p/blender 2023-12-15 12:36:13 +01:00
Aras Pranckevicius merged pull request blender/blender#116008 2023-12-15 12:36:11 +01:00
ffmpeg: multithreaded conversion from RGBA into encoding format
Aras Pranckevicius pushed to main at blender/blender 2023-12-15 12:36:10 +01:00
422dd9404f ffmpeg: multithreaded conversion from RGBA into encoding format
Aras Pranckevicius commented on pull request blender/blender#116008 2023-12-15 09:51:33 +01:00
ffmpeg: multithreaded conversion from RGBA into encoding format

I would assume, that this may have even greater impact when used for decoding in anim_movie.cc

I can look into that next.

Aras Pranckevicius deleted branch vse-fx-cleanup from aras_p/blender 2023-12-14 17:31:20 +01:00
Aras Pranckevicius merged pull request blender/blender#116089 2023-12-14 17:31:17 +01:00
VSE: reduce effects code duplication, making gaussian blur faster in the process
Aras Pranckevicius pushed to main at blender/blender 2023-12-14 17:31:17 +01:00
5cac8e2bb4 VSE: reduce effects code duplication, making gaussian blur faster in the process
Aras Pranckevicius deleted branch imb_transform_opt from aras_p/blender 2023-12-14 15:10:44 +01:00
Aras Pranckevicius merged pull request blender/blender#115653 2023-12-14 15:10:42 +01:00
ImBuf: optimize IMB_transform
Aras Pranckevicius pushed to main at blender/blender 2023-12-14 15:10:42 +01:00
1e0bf33b00 ImBuf: optimize IMB_transform
Aras Pranckevicius commented on pull request blender/blender#116089 2023-12-13 06:00:40 +01:00
VSE: reduce effects code duplication, making gaussian blur faster in the process

I don't have an opinion either way. .w for me personally is a bit easier to read than [3], but that's a taste/familiarity thing. And yeah I could have used .x ... .w below too. Do you want…

Aras Pranckevicius commented on pull request blender/blender#116089 2023-12-13 05:58:59 +01:00
VSE: reduce effects code duplication, making gaussian blur faster in the process

I think in this particular case it does not matter at all.

"inline" is a hint to the compiler, saying like "oh whenever anything calls this function, please to try to just literally paste the…

Aras Pranckevicius pushed to main at blender/blender 2023-12-12 18:10:00 +01:00
a0640ce8d5 PLY: extend test coverage for #116022
460439acba Fix #116022: Binary PLY import fails if first data byte is 0x0A or 0x0D
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Aras Pranckevicius closed issue blender/blender#116022 2023-12-12 18:09:59 +01:00
ply-Import fails if first byte of binary vertex coordinates is equal to 0x0a or 0x0d