Aras Pranckevicius aras_p
Aras Pranckevicius pushed to main at blender/blender 2024-09-03 08:25:39 +02:00
4c8f22447f VSE: Faster timeline thumbnail drawing
Aras Pranckevicius merged pull request blender/blender#126972 2024-09-03 08:25:39 +02:00
VSE: Faster timeline thumbnail drawing
Aras Pranckevicius pushed to fix_drw_text_outline at aras_p/blender 2024-09-03 08:22:07 +02:00
46867eedbd Use white or black outline color in draw manager text
Aras Pranckevicius commented on pull request blender/blender#127071 2024-09-02 20:10:43 +02:00
Fix #126908: 3D view background color affects attribute text outline color

@Harley should the outline color alternate between "black" (for bright text) and "background" (for dark text), or instead between "black" and "white"? I'm thinking of case of both TH_BACK and the…

Aras Pranckevicius commented on issue blender/blender#127022 2024-09-02 19:51:24 +02:00
PLY export does not clamp vertex colors when they exceed 1.0 (instead they are wrapped)

@Boll-Giysa it could be that Meshlab does not understand OBJ vertex colors that are "brighter than white". The current PLY fix clamps vertex colors to 0..1 range, since the colors are always…

Aras Pranckevicius commented on issue blender/blender#125385 2024-09-02 19:30:30 +02:00
PLY exporter does not support float vertex colors

FYI added the missing vertex color range clamp in c4a67ec3c72b37, but full support for non-byte color ranges is still not implemented.

Aras Pranckevicius commented on issue blender/blender#127022 2024-09-02 19:29:47 +02:00
PLY export does not clamp vertex colors when they exceed 1.0 (instead they are wrapped)

@Boll-Giysa I have fixed the PLY case, but I can not reproduce the issue in OBJ format (your original report says "export it as a vertex color ply or obj and import it back" -- I can't see the…

Aras Pranckevicius pushed to main at blender/blender 2024-09-02 19:28:58 +02:00
c4a67ec3c7 Fix #127022: PLY export does not properly clamp vertex colors
Aras Pranckevicius closed issue blender/blender#127022 2024-09-02 19:28:56 +02:00
PLY export does not clamp vertex colors when they exceed 1.0 (instead they are wrapped)
Aras Pranckevicius pushed to vse_thumb_draw_gpu at aras_p/blender 2024-09-02 17:00:01 +02:00
f0cd4fc70e Code comments
Aras Pranckevicius created pull request blender/blender#127071 2024-09-02 13:28:47 +02:00
Fix #126908: 3D view background color affects attribute text outline color
Aras Pranckevicius created branch fix_drw_text_outline in aras_p/blender 2024-09-02 13:27:54 +02:00
Aras Pranckevicius pushed to fix_drw_text_outline at aras_p/blender 2024-09-02 13:27:54 +02:00
5c64d14c2a Fix #126908: 3D view background color affects attribute text outline color
Aras Pranckevicius pushed to vse_thumb_draw_gpu at aras_p/blender 2024-09-01 17:46:28 +02:00
c61cbefa88 Fix slight thumbnail "swimming" issues when zoomed in a lot
Aras Pranckevicius commented on pull request blender/blender#126972 2024-09-01 11:57:45 +02:00
VSE: Faster timeline thumbnail drawing

@blender-bot package

Aras Pranckevicius pushed to vse_thumb_draw_gpu at aras_p/blender 2024-09-01 11:45:15 +02:00
36caaec21a Fix edges of thumbnails sometimes flickering
fa8850946e Merge branch 'main' into vse_thumb_draw_gpu
4b76b398d5 Fix: Vulkan code build failure when Renderdoc is enabled
7675b5a0b4 Fix: MEM_new/MEM_freeN mismatch in menu search code
de487a6712 Fix #126872: Cannot assign custom preview to node asset
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Aras Pranckevicius pushed to main at blender/blender 2024-09-01 11:32:12 +02:00
4b76b398d5 Fix: Vulkan code build failure when Renderdoc is enabled
Aras Pranckevicius pushed to vse_thumb_draw_gpu at aras_p/blender 2024-09-01 09:48:55 +02:00
96da23f992 Cleanup: factor out common VSE shader parts into gpu_shader_sequencer_lib.glsl
Aras Pranckevicius pushed to vse_thumb_draw_gpu at aras_p/blender 2024-08-31 10:40:29 +02:00
da5781e319 Fix Mac gpu tests
Aras Pranckevicius pushed to vse_thumb_draw_gpu at aras_p/blender 2024-08-31 09:51:54 +02:00
3279a60b62 Merge branch 'main' into vse_thumb_draw_gpu
d31c633f4c Sculpt: Reduce size of undo node struct
e950bea4df Cleanup: Sculpt: Remove unused field from undo Node struct
a7ecca9ed1 Cleanup: Sculpt: Pass mesh as const reference to BVH build
ba4a131295 Sculpt: Avoid mutable retrieval of positions when building BVH
Compare 54 commits »