- Kaunas, Lithuania
- https://aras-p.info/
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2022-01-20
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VSE: Faster timeline thumbnail drawing
Fix #126908: 3D view background color affects attribute text outline color
@Harley should the outline color alternate between "black" (for bright text) and "background" (for dark text), or instead between "black" and "white"? I'm thinking of case of both TH_BACK and the…
PLY export does not clamp vertex colors when they exceed 1.0 (instead they are wrapped)
@Boll-Giysa it could be that Meshlab does not understand OBJ vertex colors that are "brighter than white". The current PLY fix clamps vertex colors to 0..1 range, since the colors are always…
PLY exporter does not support float vertex colors
FYI added the missing vertex color range clamp in c4a67ec3c72b37, but full support for non-byte color ranges is still not implemented.
PLY export does not clamp vertex colors when they exceed 1.0 (instead they are wrapped)
@Boll-Giysa I have fixed the PLY case, but I can not reproduce the issue in OBJ format (your original report says "export it as a vertex color ply or obj and import it back" -- I can't see the…
PLY export does not clamp vertex colors when they exceed 1.0 (instead they are wrapped)
Fix #126908: 3D view background color affects attribute text outline color
36caaec21a
Fix edges of thumbnails sometimes flickering
fa8850946e
Merge branch 'main' into vse_thumb_draw_gpu
4b76b398d5
Fix: Vulkan code build failure when Renderdoc is enabled
7675b5a0b4
Fix: MEM_new/MEM_freeN mismatch in menu search code
de487a6712
Fix #126872: Cannot assign custom preview to node asset
3279a60b62
Merge branch 'main' into vse_thumb_draw_gpu
d31c633f4c
Sculpt: Reduce size of undo node struct
e950bea4df
Cleanup: Sculpt: Remove unused field from undo Node struct
a7ecca9ed1
Cleanup: Sculpt: Pass mesh as const reference to BVH build
ba4a131295
Sculpt: Avoid mutable retrieval of positions when building BVH